Havuz
Takip ettiğimiz konularda yükselen açık kaynak projeler — yıldız ivmesi, gerçek geliştirme aktivitesi ve AI değerlendirmesiyle.
Yalnız hareketli, son 28 günde commit almamış repoları gizler (yıldızı olan ama bırakılmış projeler). Commit sayısı henüz ölçülmemiş repolar da gizlenir.
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A local-first desktop workspace for worldbuilding, game narrative, quests, maps, relationships, novels, scripts, and AI-assisted writing.
1,1/gün ort. +0 son gün 0 commit 0 yazar JavaScript 29 Tem 2026 güncellendi 2 gün önce - 52
Top Dynamic AI World Simulation & Storytelling Tools 2026
1/gün ort. +0 son gün 135 commit 2 yazar HTML 28 Haz 2026 güncellendi dün - 53
Connect any MCP-compatible AI client (Claude Code, Cursor, Windsurf) to Unity or Godot. 275+ granular tools, an editor aware system prompt,
1/gün ort. +0 son gün 4 commit 1 yazar C# 08 Nis 2026 güncellendi dün - 54
A cross-platform 2D game engine with its own programming language and IDE.
1/gün ort. +1 son gün — commit C# 18 May 2026 güncellendi 4 gün önce - 55
原神千星奇域 MCP 服务器:让 Claude、Cursor 等 AI 替你搭关卡、写节点图、自动试玩 | Unofficial MCP server for Genshin Impact's Miliastra Wonderland (UGC) editor: AI build
1/gün ort. +1 son gün — commit JavaScript 13 Eki 2026 güncellendi dün - 56
Python CLI + UE plugin that lets Claude Code (AI coding agent) control Unreal Engine in real time. Spawn actors, edit blueprints, call funct
0,9/gün ort. +0 son gün — commit C++ 16 Mar 2026 güncellendi 03 Ağu 2026 - 57
AI Developer for Unreal Engine — An autonomous AI agent that creates Blueprints, C++, levels, materials, widgets, and more inside the UE5 ed
0,9/gün ort. +0 son gün — commit C++ 10 Mar 2026 güncellendi 08 May 2026 - 58
Reusable TypeScript workflow for Cocos Creator and WeChat Mini Games
0,9/gün ort. +0 son gün — commit TypeScript 25 Mar 2026 güncellendi 23 Ağu 2026 - 59
Legends of Future Past, the classic commercial MUD form the 1990's
0,9/gün ort. +0 son gün — commit HTML 03 Nis 2026 güncellendi 17 gün önce - 60
Reverse engineer anything. Port it anywhere. MCP server, CLI and Claude Code plugin for AI coding agents: read Godot .pck, Unity IL2CPP, .NE
0,9/gün ort. — commit TypeScript 12 Eki 2026 güncellendi bugün - 61
Play three.js games on your retro handheld, and make your own with AI. A launcher, game store and starter kit for ROCKNIX and Android handhe
0,8/gün ort. +0 son gün — commit JavaScript 08 Eki 2026 güncellendi 4 gün önce - 62
Open source game engine written in Beeflang
0,7/gün ort. +0 son gün — commit Beef 03 Nis 2026 güncellendi 10 gün önce - 63
A kart racing game in the browser with zero art assets — every texture, mesh, material and sound is generated in code. Built by a fleet of C
0,7/gün ort. +0 son gün — commit TypeScript 27 Tem 2026 güncellendi 02 Ağu 2026 - 64
Pixel art and animation in your browser. Supports .ase/.aseprite files, touch and stylus input, and customizable workspaces. An independent
0,6/gün ort. +0 son gün — commit TypeScript 30 Eyl 2026 güncellendi 2 gün önce - 65
A modular, next-generation game engine built from scratch with C++23 and Vulkan. Powered by a data-oriented ECS architecture, a production-r
0,6/gün ort. +0 son gün — commit C++ 26 Haz 2026 güncellendi 4 gün önce - 66
Free, open-source desktop workspace for game development, built on Eclipse Theia with a local platform service.
0,6/gün ort. +0 son gün — commit TypeScript 28 Eyl 2026 güncellendi 5 gün önce - 67
MIT-licensed TypeScript runtime for AI-native game characters and worlds, with durable state, reliable actions, memory, tools, and Unity, Go
0,6/gün ort. +0 son gün — commit TypeScript 28 Tem 2026 güncellendi 3 gün önce - 68
Open Game Studio: a local game production workbench for Codex with immutable assets, visual canvases, character workflows, and MCP Apps.
0,6/gün ort. +0 son gün — commit Python 11 Eki 2026 güncellendi 2 gün önce - 69
An agent skill that turns AI coding assistants into Roblox development experts: Luau, engine APIs, architecture, anti-exploit security, and
0,6/gün ort. +3 son gün — commit Python 25 Haz 2026 güncellendi 5 gün önce - 70
Curated catalog of free, commercially usable game assets, libraries and tools. Each licence recorded from its source with the date it was re
0,6/gün ort. +0 son gün — commit JavaScript 19 Tem 2026 güncellendi 2 gün önce - 71
DSH (DeepSeek Harness) plugin that launches and drives a running Godot 4.x game through its in-game TCP interaction server — replaces the go
0,6/gün ort. +0 son gün — commit GDScript 14 Ağu 2026 güncellendi 11 gün önce - 72
Agentic game development taken to the next level: plan, build and test across major engines with any coding agent🤖
0,6/gün ort. +1 son gün — commit JavaScript 29 Nis 2026 güncellendi 28 gün önce - 73
Lightweight UE5 plugin that exposes Unreal Engine's reflection system over TCP+JSON — let AI agents call UFunctions, read/write UProperties,
0,5/gün ort. +0 son gün — commit C++ 09 Mar 2026 güncellendi 28 Ağu 2026 - 74
Skills, asset pipelines, and runtime tools for AI-assisted game development with Godot, Unity, Unreal Engine, Three.js, and Phaser.
0,5/gün ort. +0 son gün — commit Python 17 Eyl 2026 güncellendi 19 gün önce - 75
Isometric games made easy — an agentic game kit. 12 agent skills over 9 zero-dependency TypeScript packages. Type one sentence, get a playab
0,5/gün ort. +0 son gün — commit TypeScript 16 Ağu 2026 güncellendi 23 Ağu 2026 - 76
Browser-based arcade featuring 50+ fully playable classic arcade, strategy, puzzle, and word games built with React and Vite.
0,5/gün ort. +0 son gün — commit JavaScript 04 Eyl 2026 güncellendi 2 gün önce - 77
🗄️ Every Unity asset reference in one queryable database. Rust + SQLite + tree-sitter. CLI + Web UI + MCP server.
0,5/gün ort. +0 son gün — commit Rust 21 Ağu 2026 güncellendi 22 Eyl 2026 - 78
Unofficial pre-submission compliance and runtime checker for Yandex Games
0,5/gün ort. +0 son gün — commit JavaScript 13 Ağu 2026 güncellendi 02 Eyl 2026 - 79
Godot 4 MCP server for AI-assisted project inspection, editing, validation, and runtime automation.
0,5/gün ort. +0 son gün — commit TypeScript 05 May 2026 güncellendi 29 Haz 2026 - 80
Aseprite automation for AI agents. Simple. Stable. Congruent. Create, edit, verify, and export pixel art and sprite animations via CLI, Agen
0,5/gün ort. +0 son gün — commit Python 10 Eyl 2026 güncellendi 10 gün önce - 81
Codex-native CLI for AI-assisted game development, scaffolding local projects with studio roles, bounded prompts, and hard-failing validatio
0,5/gün ort. +0 son gün — commit TypeScript 24 May 2026 güncellendi 10 Ağu 2026 - 82
A universal scaffold for AI-assisted game development. 42 agents, 51 commands, 86 skills. Multi-engine (Unity, Unreal, Godot, HTML). Multi-h
0,5/gün ort. +0 son gün — commit JavaScript 27 Mar 2026 güncellendi 25 gün önce - 83
Idea-to-store autonomous harness for Flutter/Flame games across Claude Code, Antigravity, and Codex. Automates research, planning, design, g
0,5/gün ort. +0 son gün — commit Shell 22 Haz 2026 güncellendi 7 gün önce - 84
Enhanced MCP server for Godot 4.5-4.7: 33 tools / 199 actions, 3-layer architecture (headless + editor + game bridge), secure sandbox, recor
0,5/gün ort. +0 son gün — commit TypeScript 21 Mar 2026 güncellendi 11 gün önce - 85
565 AI-callable tools across 16 MCP servers. Full-pipeline AAA game asset production. Controls Blender, Substance Suite, Maya, Houdini, and
0,5/gün ort. +0 son gün — commit 25 Mar 2026 güncellendi 09 Nis 2026 - 86
Unity Editor performance profiling agent: captures frames, produces rule-based findings with evidence chains and one-click fix plans, option
0,4/gün ort. +0 son gün — commit C# 03 Eki 2026 güncellendi 28 gün önce - 87
Release assistant for Steam games, as an MCP server for Claude and ChatGPT. Scans your Unity, Godot or Unreal project, writes and checks you
0,4/gün ort. — commit Python 02 Eki 2026 güncellendi 17 gün önce - 88
Frame-budget compiler and diagnostics for three.js games: batches naive scenes, measures every frame cost, explains what to fix. CLI and MCP
0,4/gün ort. +0 son gün — commit TypeScript 17 Eyl 2026 güncellendi 11 gün önce - 89
The Most Advanced MCP Server for Unity Editor
0,4/gün ort. +0 son gün — commit C# 09 Ağu 2026 güncellendi dün - 90
Voyager Simulator - a WebXR space shooter built with A-Frame. First VR game, learn WebXR, 3D optimization, and game balance.
0,4/gün ort. +0 son gün — commit JavaScript 31 Ağu 2026 güncellendi 05 Eyl 2026 - 91
Hearth: an open-source, agent-native desktop app for agentic game development.
0,4/gün ort. +0 son gün — commit TypeScript 03 Tem 2026 güncellendi 28 gün önce - 92
Godot automation for AI agents to build and verify projects through a CLI, Agent Skill, or MCP server, with structured results, headless ope
0,4/gün ort. +0 son gün — commit Python 08 Haz 2026 güncellendi dün - 93
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-g
0,4/gün ort. +0 son gün — commit C++ 10 Haz 2026 güncellendi dün - 94
把一张 2D 立绘自动拆成部件、生成骨骼层级与网格权重,一键导出 Cocos Creator / Unity (spine-unity) / Spine 编辑器各版本可直接使用的 Spine 资源。
0,4/gün ort. +1 son gün — commit JavaScript 20 Eyl 2026 güncellendi 15 gün önce - 95
Zero-sidecar MCP server inside the Godot editor. AI agents (Claude Code, Cursor) inspect, author, run and SEE your game. GDScript + C#, vali
0,4/gün ort. +1 son gün — commit GDScript 19 Haz 2026 güncellendi 2 gün önce - 96
Complete game production workflow for Claude Code — 27 skills from concept to shipped build. Design review, prototype planning, game feel di
0,4/gün ort. +0 son gün — commit Go Template 22 Mar 2026 güncellendi 31 May 2026 - 97
34 Claude Code AI skills for Roblox game development: ideas, Luau architecture, gameplay systems, UX, economy, monetization, security, QA, p
0,4/gün ort. +0 son gün — commit 01 Tem 2026 güncellendi 01 Tem 2026 - 98
Same-brief agentic build comparison: GPT-6 Astra High vs Gemini 3.8 Flash High building a playable 3D AI civilization simulation game.
0,4/gün ort. +0 son gün — commit 06 Eyl 2026 güncellendi 06 Eyl 2026 - 99
AI-powered pixel art sprite sheet generator. Upload or generate characters → animate → export game-ready sheets for Unity, Godot, GameMaker,
0,3/gün ort. +0 son gün — commit TypeScript 03 Nis 2026 güncellendi 3 gün önce - 100
Professional-grade, renderer-agnostic animation library for Rust. Tweens, springs, timelines, motion paths, GPU compute. no_std-ready. Works
0,3/gün ort. +0 son gün — commit Rust 06 May 2026 güncellendi 13 gün önce