Havuz
Takip ettiğimiz konularda yükselen açık kaynak projeler — yıldız ivmesi, gerçek geliştirme aktivitesi ve AI değerlendirmesiyle.
Yalnız hareketli, son 28 günde commit almamış repoları gizler (yıldızı olan ama bırakılmış projeler). Commit sayısı henüz ölçülmemiş repolar da gizlenir.
EtiketTüm GitHub etiketleri — repo sahiplerinin koyduğu topic'lergöster
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Hermes3D is an open source 3D engine built on Hermes Agents for creating games, simulations, and high-performance 3D applications.
9,2/gün ort. +10 son gün 0 commit 0 yazar TypeScript 17 Ağu 2026 güncellendi 29 Ağu 2026 - 2
VibeGame: Vibe Your Dream Game -- An open-source self-evolving multi-agent framework with an AI-Native game engine that turns your natural l
4,3/gün ort. +48 son gün 2 commit 1 yazar Python 12 Ağu 2026 güncellendi 21 gün önce - 3
A rules engine and game client — Rust + WASM + React
1,3/gün ort. +0 son gün 472 commit 17 yazar Rust 10 Mar 2026 güncellendi bugün - 4
用 TypeScript 从零重写《仙剑奇侠传》(1995),浏览器里能通关,附可视化编辑器 · A from-scratch TypeScript remake of PAL (1995) with a visual editor. Unofficial fan project
1,9/gün ort. +4 son gün — commit TypeScript 22 May 2026 güncellendi bugün - 5
Creator, simulation reviewer, and portable player toolchain for binary-choice card narratives.
2,2/gün ort. +0 son gün 0 commit 0 yazar JavaScript 18 Haz 2026 güncellendi 2 gün önce - 6
A cross-platform 2D game engine with its own programming language and IDE.
1/gün ort. +0 son gün — commit C# 18 May 2026 güncellendi 4 gün önce - 7
Open source game engine written in Beeflang
0,7/gün ort. +0 son gün — commit Beef 03 Nis 2026 güncellendi 10 gün önce - 8
Play Morrowind in your browser — the OpenMW engine compiled to WebAssembly, now with multiplayer and a cloud locker for your own game data.
1,1/gün ort. +0 son gün — commit C++ 02 Tem 2026 güncellendi 2 gün önce - 9
Native TypeScript game engine — compiles to Metal, DirectX 12, Vulkan, and OpenGL
0,6/gün ort. +0 son gün — commit Rust 18 Mar 2026 güncellendi 11 Eyl 2026 - 10
A modular, extensible 2D game framework for .NET.
1,3/gün ort. +0 son gün — commit C# 10 Ağu 2026 güncellendi 25 gün önce - 11
Agents for Role Play. Agents for Game. Agents as a Game. An orchestrator-agents engine for living worlds — file-backed, event-sourced.
0,5/gün ort. +1 son gün — commit Python 11 Nis 2026 güncellendi 8 gün önce - 12
A tiny game engine that lets you share games as URLs
3,5/gün ort. +2 son gün — commit JavaScript 06 Eki 2026 güncellendi bugün - 13
AI Sandbox Game: A highly customizable, local-first text RPG driven by LLMs. Create world cards, configure multi-step AI agents, and play wi
0,3/gün ort. +0 son gün — commit JavaScript 08 Mar 2026 güncellendi 30 Haz 2026 - 14
A modular, next-generation game engine built from scratch with C++23 and Vulkan. Powered by a data-oriented ECS architecture, a production-r
0,6/gün ort. +0 son gün — commit C++ 26 Haz 2026 güncellendi 4 gün önce - 15
Open-source MTG client for the web and desktop, with MTG Forge running in-browser via WebAssembly.
0,4/gün ort. +1 son gün — commit Rust 18 May 2026 güncellendi dün - 16
Connect Luau Games to 100+ DataGrout Logic Cells and Batteries 2026
1,7/gün ort. +0 son gün — commit HTML 22 Eyl 2026 güncellendi 13 gün önce - 17
Atomic Game Engine 2026: C++ Luau TypeScript Multi-Platform Development
1,6/gün ort. +0 son gün — commit HTML 22 Eyl 2026 güncellendi bugün - 18
Open-Ended Long-Horizon Text Game Generation for Test-Time Continual Learning Agents
0,3/gün ort. +0 son gün — commit Python 20 Nis 2026 güncellendi 15 gün önce - 19
Hearth: an open-source, agent-native desktop app for agentic game development.
0,4/gün ort. +0 son gün — commit TypeScript 03 Tem 2026 güncellendi 28 gün önce - 20
AI-powered interactive RPG engine with persistent memory, independent NPC minds, creativity-based combat, and a reactive world. Build scen
0,2/gün ort. +1 son gün — commit Python 11 Mar 2026 güncellendi 07 Eyl 2026 - 21
One Must Fall 2097, remastered: the 1994 robot fighting classic rebuilt in TypeScript and WebGL2, playing the original game files. HD artwor
1,1/gün ort. +1 son gün — commit TypeScript 27 Eyl 2026 güncellendi bugün - 22
Isometric games made easy — an agentic game kit. 12 agent skills over 9 zero-dependency TypeScript packages. Type one sentence, get a playab
0,5/gün ort. +1 son gün — commit TypeScript 16 Ağu 2026 güncellendi 23 Ağu 2026 - 23
A multi / single player typescript threejs game engine for browser based games
0,2/gün ort. +1 son gün — commit TypeScript 20 Mar 2026 güncellendi 7 gün önce - 24
率土模拟器(非官方):《率土之滨》式回合制战斗的网页模拟器 —— 自由配将、8 回合推演、同一个种子永远打出同一场|104 名上架武将 · 386 个战法
0,7/gün ort. +0 son gün — commit TypeScript 09 Eyl 2026 güncellendi 7 gün önce - 25
Ink-inspired interactive-fiction DSL: author-first, Chinese-friendly, cross-platform.
0,2/gün ort. +0 son gün — commit TypeScript 21 Haz 2026 güncellendi 14 gün önce - 26
Mod your favourite games without writing code. Modmixer is a desktop app that decompiles/indexes your game and provides your AI coding LLM (
0,2/gün ort. +0 son gün — commit TypeScript 29 Nis 2026 güncellendi 12 Ağu 2026 - 27
AI-native, source-available (PolyForm Perimeter) game-dev toolkit: bforge — deterministic headless-Blender asset forge for AI agents (138 op
0,3/gün ort. +0 son gün — commit Python 21 Tem 2026 güncellendi 14 Eyl 2026 - 28
renew engine: an AI-first game engine in Rust, built to be operated. Bit-deterministic fixed-timestep simulation in Q47.16 fixed point, Vulk
0,3/gün ort. +0 son gün — commit Rust 29 Tem 2026 güncellendi 22 Eyl 2026 - 29
A fast, moddable open-source platform fighter for the browser. Add fighters and stages as self-contained packs.
0,2/gün ort. +0 son gün — commit TypeScript 15 Tem 2026 güncellendi 16 gün önce - 30
The 3D Safe Modular game engine, written in Rust
0,2/gün ort. +0 son gün — commit Rust 25 May 2026 güncellendi bugün - 31
A next-generation AI-powered text adventure engine featuring dynamic storytelling, procedural world-building, and immersive visual/auditory
0,1/gün ort. +0 son gün — commit Python 12 Nis 2026 güncellendi dün - 32
A programmable, explicit world model on Godot — worlds are pure JSON run by a fixed primitives + interpreter engine. Built by Claude, for Cl
0,1/gün ort. +0 son gün — commit GDScript 07 Nis 2026 güncellendi 15 gün önce - 33
Turn any supported coding-agent harness into a full game-dev studio - 55 specialized AI agents and 182 skills for Godot, Unity, Unreal, Thre
0,1/gün ort. +1 son gün — commit Shell 29 May 2026 güncellendi 13 Haz 2026 - 34
Deterministic causality engine for AI roleplay.
0,1/gün ort. +0 son gün — commit 26 May 2026 güncellendi 28 May 2026 - 35
⚡ Write it once in TypeScript, run it natively everywhere. Desktop apps without a browser, games, 3D, video and hardware: from Mac, Windows
0,6/gün ort. +1 son gün — commit C++ 28 Eyl 2026 güncellendi dün - 36
Grand Theft Auto IV's engine, being rewritten in Rust one function at a time by AI agents, for 64-bit Windows, Windows on ARM and macOS. Con
0,7/gün ort. +1 son gün — commit Rust 04 Eki 2026 güncellendi 22 gün önce - 37
AI-native, mixed-reality, self-evolving open world engine. 11-layer architecture, 5 platforms (PC / Mobile / Web / AR / BCI-reserved).
1,1/gün ort. +0 son gün — commit Rust 14 Eki 2026 güncellendi bugün - 38
The game engine built for AI agents. Games are JSON, errors come with fixes, and agents play-test their own games headlessly.
2,1/gün ort. +0 son gün — commit TypeScript 24 Eki 2026 güncellendi 2 gün önce - 39
Native PSP engine for The Simpsons: Hit & Run (PS2), written in C with PSPSDK. Not an emulator: data is converted from your own disc, runs o
1,6/gün ort. +2 son gün — commit C 21 Eki 2026 güncellendi bugün - 40
浏览器即玩的即时战略引擎(兼容 C&C 文件格式)· 多人锁步联机 · 由 AI 一晚从零写成 · 自备游戏文件,与 EA 无关
0,1/gün ort. +0 son gün — commit TypeScript 11 Haz 2026 güncellendi 16 gün önce - 41
Mobile-first SCUMM-style point-and-click engine with authoring tools and an AI-friendly workflow
0,6/gün ort. +1 son gün — commit TypeScript 02 Eki 2026 güncellendi 2 gün önce - 42
Skore Engine – Multi-platform 2D and 3D game engine
0,1/gün ort. +0 son gün — commit C++ 16 May 2026 güncellendi 19 gün önce - 43
Clean-room, open-source RTS engine compatible with Red Alert 2 + Yuri's Revenge data files. Playable with zero game files via a fully origin
0,2/gün ort. +1 son gün — commit TypeScript 24 Tem 2026 güncellendi 28 Tem 2026 - 44
A modern, open-source reimplementation of the Cultures game series
0,2/gün ort. -1 son gün — commit TypeScript 13 Tem 2026 güncellendi dün - 45
Touhou 07 ~ Perfect Cherry Blossom in TypeScript — data-driven browser reimplementation (Full game playable, Sakuya A LNN Byte-Accurate), or
0,1/gün ort. +0 son gün — commit TypeScript 08 Tem 2026 güncellendi 27 Tem 2026 - 46
A Claude-friendly ECS game engine + visual editor — Three.js/WebGPU + PixiJS, React, Electron, Capacitor
0,2/gün ort. +0 son gün — commit TypeScript 20 Tem 2026 güncellendi dün - 47
The best open-core MMORPG engine — Rust server + client, Bun/SolidJS operator web. Original IP, data-driven, horizontally scalable, AI-nativ
0,1/gün ort. +0 son gün — commit Rust 05 Tem 2026 güncellendi dün - 48
A 3D game engine in strict TypeScript: WebGPU with a WebGL2 fallback, deterministic physics, animation, audio, rollback netcode, DriftScript
0,3/gün ort. +0 son gün — commit TypeScript 12 Eyl 2026 güncellendi 16 gün önce - 49
Rust game engine for huge physics scenes: 10,000 GPU-simulated cubes at 2,000+ FPS on an RTX 3060. Vulkan, editor, deterministic replay, age
0,2/gün ort. +0 son gün — commit Rust 26 Ağu 2026 güncellendi 13 gün önce - 50
Browser-based HTML5 game editor and runtime: PixiJS 2D, Three.js 3D, React UI, and a TypeScript engine for multiple games
0,2/gün ort. +0 son gün — commit TypeScript 13 Ağu 2026 güncellendi 29 gün önce