Havuz
Takip ettiğimiz konularda yükselen açık kaynak projeler — yıldız ivmesi, gerçek geliştirme aktivitesi ve AI değerlendirmesiyle.
Yalnız hareketli, son 28 günde commit almamış repoları gizler (yıldızı olan ama bırakılmış projeler). Commit sayısı henüz ölçülmemiş repolar da gizlenir.
EtiketTüm GitHub etiketleri — repo sahiplerinin koyduğu topic'lergöster
Etiketler yükleniyor…
- 1
Motion capture for any creature from one AI video: two cameras in one frame, a DINOv2 joint reader, the rig fitted in both views, a GLB out.
54,3/gün ort. +12 son gün 10 commit 2 yazar Python 27 Eki 2026 güncellendi 4 gün önce - 2
Desktop app for game dev with AI: make games in Unreal Engine, Unity, Godot or the browser. The agent sets up the engine, builds your game a
22,7/gün ort. +4 son gün 1.977 commit 5 yazar TypeScript 02 Eki 2026 güncellendi bugün - 3
Texture a whole game level from a gray blockout with image models: plan cameras, paint, project, bake. Real shadows, glTF out.
16,5/gün ort. +6 son gün 3 commit 2 yazar TypeScript 25 Eki 2026 güncellendi 4 gün önce - 4
AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character,
11,5/gün ort. +9 son gün 525 commit 2 yazar Python 02 Ağu 2026 güncellendi dün - 5
Your coding agent paints pixel art in the Aseprite window you already have open. MCP server + skills for Claude Code, omp, Codex, Gemini CLI
10,1/gün ort. +25 son gün 27 commit 2 yazar TypeScript 08 Eyl 2026 güncellendi 15 gün önce - 6
NovelToGame, coding agent’lara romanı kaynak gösteren tasarım belgeleri ve oynanabilir oyun prototiplerine dönüştürmeleri için yedi aşamalı skill iş akışı sunuyor.
Neden yükseliyor · 71 günde 804 yıldız ve son 28 günde 21 commit görünür ilgi ve güncel bakım sinyali veriyor. Oynanabilir üç örnek ve her örneğin tasarım/QA belgelerine bağlantı sunması, yalnızca vaat içeren bir skill paketinden daha somut bir vitrin oluşturuyor. İlginin kesin nedenini mevcut verilerden doğrulamak mümkün değil; ayrıca 21 commit’in tamamı tek farklı yazardan gelmiş.
8,8/gün ort. +4 son gün 23 commit 1 yazar Markdown 18 Tem 2026 güncellendi bugün - 7
Animated pixel-art sprites (8-direction top-down or side view) from procedural 3D models in YAML, built to be driven by coding AIs. Exports
7,8/gün ort. +41 son gün 82 commit 1 yazar Python 21 Eki 2026 güncellendi 7 gün önce - 8
OpenClaw / QClaw plugin that visualizes AI agents as 3D NPCs in a game town — with social simulation, a map editor, and a character worksho
5,6/gün ort. +0 son gün 0 commit 0 yazar TypeScript 19 Mar 2026 güncellendi 15 Nis 2026 - 9
A World of Tanks-style armored combat simulator built directly with Three.js and Vite: 220 vehicles, 33 destructible battlefields, and 13 mo
5,3/gün ort. +0 son gün 11.964 commit 1 yazar TypeScript 29 Tem 2026 güncellendi bugün - 10
Game UI framework for AI agents, made by LumioGames. Build screens, logic and tests in the browser with no game engine, then export to Unity
5,1/gün ort. +2 son gün 184 commit 2 yazar JavaScript 16 Eki 2026 güncellendi 2 gün önce - 11
MCP: Python Tools for Turning AI Prompts into Game Assets
4,6/gün ort. +0 son gün 74 commit 2 yazar HTML 22 Eki 2026 güncellendi bugün - 12
RSIGame: Autonomous agentic game development with recursive self-improvement
4,3/gün ort. +0 son gün 4 commit 1 yazar Python 28 Eyl 2026 güncellendi 6 gün önce - 13
The open source Unity Dev Agent
3,8/gün ort. +0 son gün 133 commit 1 yazar Rust 22 Nis 2026 güncellendi dün - 14
Game development plugin for Hermes Agent: sound effects, music, NPC voices, pixel art, 3D models, Godot/Unity/Blender/Unreal, a playtester t
2,9/gün ort. +1 son gün 9 commit 1 yazar Python 21 Eki 2026 güncellendi 8 gün önce - 15
Open source list of roblox skills for AI agents
2,1/gün ort. +5 son gün 3 commit 1 yazar Python 28 Eyl 2026 güncellendi 3 gün önce - 16
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-
2,1/gün ort. +1 son gün 228 commit 1 yazar C# 04 Haz 2026 güncellendi bugün - 17
AI chat and agent tooling for Godot, with both MCP support and in-built native chat window.
2/gün ort. +0 son gün 0 commit 0 yazar Rust 01 Haz 2026 güncellendi dün - 18
2D vector game art as code: a DSL that exports SVG/PNG sprites, animations and atlases, with a live viewer. Inspired by claude-pxl.
1,8/gün ort. +0 son gün — commit TypeScript 21 Eki 2026 güncellendi 15 gün önce - 19
RobloxForge Docs 2026: Official MCP Vertical Slice Verification Layer for Studio
1,7/gün ort. +0 son gün — commit HTML 22 Eyl 2026 güncellendi bugün - 20
Open Source Roblox Studio AI Coding Agent Tools 2026: 35 MCP Server Scripts for Safe Edits
1,6/gün ort. +0 son gün — commit HTML 22 Eyl 2026 güncellendi bugün - 21
The game engine built for AI agents. Games are JSON, errors come with fixes, and agents play-test their own games headlessly.
1,6/gün ort. +0 son gün — commit TypeScript 24 Eki 2026 güncellendi bugün - 22
Connect Luau Games to 100+ DataGrout Logic Cells and Batteries 2026
1,6/gün ort. +0 son gün — commit HTML 22 Eyl 2026 güncellendi dün - 23
Low-poly and voxel 3D game assets as code: a DSL that exports GLB with lights, agent-readable previews, a live viewer and Blender renders, t
1,4/gün ort. +0 son gün — commit TypeScript 21 Eki 2026 güncellendi 15 gün önce - 24
A Cities: Skylines-class city builder running in the browser, built in Three.js by AI agents. Code ships when it's finished.
1,3/gün ort. +2 son gün — commit JavaScript 02 Eyl 2026 güncellendi 03 Eyl 2026 - 25
Game sound effects and music as code: a synth DSL that exports WAV/OGG, looping chiptune songs and audio-sprite banks, with spectrogram prev
1,3/gün ort. +1 son gün — commit TypeScript 21 Eki 2026 güncellendi 15 gün önce - 26
AI pixel art agent that paints like a real artist. Not diffusion — actual tool-based painting with shapes, noise, and per-pixel control.
1,1/gün ort. +3 son gün — commit Python 01 Nis 2026 güncellendi 25 gün önce - 27
Build interactive 3D worlds with high-quality assets from Thrixel and your AI agent of choice.
1,1/gün ort. -1 son gün — commit JavaScript 03 Ağu 2026 güncellendi 9 gün önce - 28
Agent-first pixel art and animation toolkit. JSON recipes to PNG, APNG and sprite atlases via CLI, MCP server and local studio. Zero depende
1/gün ort. +14 son gün — commit JavaScript 27 Eyl 2026 güncellendi bugün - 29
AI-native, mixed-reality, self-evolving open world engine. 11-layer architecture, 5 platforms (PC / Mobile / Web / AR / BCI-reserved).
1/gün ort. +0 son gün — commit Rust 14 Eki 2026 güncellendi bugün - 30
2.5D game assets as code: props, scenery, rigged characters, effects, item icons and HUD in TypeScript, exported as sprite sheets for games.
1/gün ort. +0 son gün — commit TypeScript 22 Eki 2026 güncellendi 10 gün önce - 31
Connect any MCP-compatible AI client (Claude Code, Cursor, Windsurf) to Unity or Godot. 275+ granular tools, an editor aware system prompt,
0,9/gün ort. -1 son gün — commit C# 08 Nis 2026 güncellendi 4 gün önce - 32
Live2D/Spine-style 2D rigging & animation, built for AI agents. A rig is one JSON file; a deterministic headless renderer, a CLI and an MCP
0,8/gün ort. +1 son gün — commit TypeScript 25 Eyl 2026 güncellendi 06 Eki 2026 - 33
Build, inspect, test, and debug Godot games from your terminal. Automate repetitive work with scripts, or let an agent use the same commands
0,7/gün ort. +0 son gün — commit HTML 23 Tem 2026 güncellendi 28 gün önce - 34
Agentic game development taken to the next level: plan, build and test across major engines with any coding agent🤖
0,6/gün ort. +1 son gün — commit JavaScript 29 Nis 2026 güncellendi dün - 35
Isometric games made easy — an agentic game kit. 12 agent skills over 9 zero-dependency TypeScript packages. Type one sentence, get a playab
0,5/gün ort. +0 son gün — commit TypeScript 16 Ağu 2026 güncellendi 23 Ağu 2026 - 36
Godot 4 MCP server for AI-assisted project inspection, editing, validation, and runtime automation.
0,5/gün ort. +0 son gün — commit TypeScript 05 May 2026 güncellendi 29 Haz 2026 - 37
Skills, asset pipelines, and runtime tools for AI-assisted game development with Godot, Unity, Unreal Engine, Three.js, and Phaser.
0,5/gün ort. +0 son gün — commit Python 17 Eyl 2026 güncellendi 22 gün önce - 38
A universal scaffold for AI-assisted game development. 42 agents, 51 commands, 86 skills. Multi-engine (Unity, Unreal, Godot, HTML). Multi-h
0,5/gün ort. +1 son gün — commit JavaScript 27 Mar 2026 güncellendi 28 gün önce - 39
Codex-native CLI for AI-assisted game development, scaffolding local projects with studio roles, bounded prompts, and hard-failing validatio
0,5/gün ort. +1 son gün — commit TypeScript 24 May 2026 güncellendi 10 Ağu 2026 - 40
Idea-to-store autonomous harness for Flutter/Flame games across Claude Code, Antigravity, and Codex. Automates research, planning, design, g
0,4/gün ort. +0 son gün — commit Shell 22 Haz 2026 güncellendi 10 gün önce - 41
A NPC AI Framework , based on character personalities, can be used for game NPC (extendable for Godot / Unity)
0,4/gün ort. +0 son gün — commit C# 13 Eyl 2026 güncellendi 21 Eyl 2026 - 42
34 Claude Code AI skills for Roblox game development: ideas, Luau architecture, gameplay systems, UX, economy, monetization, security, QA, p
0,4/gün ort. +3 son gün — commit 01 Tem 2026 güncellendi 01 Tem 2026 - 43
The Most Advanced MCP Server for Unity Editor
0,4/gün ort. +0 son gün — commit C# 09 Ağu 2026 güncellendi bugün - 44
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-g
0,4/gün ort. +0 son gün — commit C++ 10 Haz 2026 güncellendi dün - 45
Release assistant for Steam games, as an MCP server for Claude and ChatGPT. Scans your Unity, Godot or Unreal project, writes and checks you
0,4/gün ort. +0 son gün — commit Python 02 Eki 2026 güncellendi 2 gün önce - 46
Hearth: an open-source, agent-native desktop app for agentic game development.
0,3/gün ort. -4 son gün — commit TypeScript 03 Tem 2026 güncellendi 06 Eki 2026 - 47
A harness for driving a Godot 4 project from an agent: editor addons, a runtime bridge into the running game, an MCP server in front of them
0,3/gün ort. -8 son gün — commit TypeScript 08 Eyl 2026 güncellendi bugün - 48
Agent-ready toolkit for isometric games: ComfyUI art pipelines, seamless terrain, sprites, grid math, Canvas2D rendering, pathfinding, and a
0,3/gün ort. +0 son gün — commit Python 10 Haz 2026 güncellendi 12 Ağu 2026 - 49
A 3D pottery game with no art assets: the clay, the glaze chemistry, the kiln and every texture in the room are computed at runtime. Built w
0,3/gün ort. +0 son gün — commit JavaScript 24 Ağu 2026 güncellendi 28 Ağu 2026 - 50
AI-native, source-available (PolyForm Perimeter) game-dev toolkit: bforge — deterministic headless-Blender asset forge for AI agents (138 op
0,3/gün ort. +0 son gün — commit Python 21 Tem 2026 güncellendi 14 Eyl 2026