Havuz
Takip ettiğimiz konularda yükselen açık kaynak projeler — yıldız ivmesi, gerçek geliştirme aktivitesi ve AI değerlendirmesiyle.
Yalnız hareketli, son 28 günde commit almamış repoları gizler (yıldızı olan ama bırakılmış projeler). Commit sayısı henüz ölçülmemiş repolar da gizlenir.
EtiketTüm GitHub etiketleri — repo sahiplerinin koyduğu topic'lergöster
Etiketler yükleniyor…
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Pixel art skill for Claude Code: how to make good pixel, animated game sprite out, effects etc.
29,7/gün ort. +14 son gün 71 commit 1 yazar JavaScript 31 Eki 2026 güncellendi 2 gün önce - 2
Hermes3D is an open source 3D engine built on Hermes Agents for creating games, simulations, and high-performance 3D applications.
9,2/gün ort. +10 son gün 0 commit 0 yazar TypeScript 17 Ağu 2026 güncellendi 29 Ağu 2026 - 3
Open-source 2D skeletal animation editor for games and film. AutoRig layered PSDs, animate with meshes, IK and physics, lip-sync from audio,
5,8/gün ort. +10 son gün 265 commit 2 yazar JavaScript 13 Eki 2026 güncellendi dün - 4
A World of Tanks-style armored combat simulator built directly with Three.js and Vite: 220 vehicles, 33 destructible battlefields, and 13 mo
5,4/gün ort. +0 son gün 13.179 commit 1 yazar TypeScript 29 Tem 2026 güncellendi dün - 5
A tiny game engine that lets you share games as URLs
3,5/gün ort. +2 son gün — commit JavaScript 06 Eki 2026 güncellendi dün - 6
A Cities: Skylines-class city builder running in the browser, built in Three.js by AI agents. Code ships when it's finished.
1,4/gün ort. +0 son gün 0 commit 0 yazar JavaScript 02 Eyl 2026 güncellendi 03 Eyl 2026 - 7
A 3D sandcastle simulator that runs entirely on the GPU. No engine, no libraries, no asset files, no build step. Built in one prompt with Cl
0,8/gün ort. +0 son gün — commit JavaScript 05 Ağu 2026 güncellendi 06 Ağu 2026 - 8
Agent-first pixel art and animation toolkit. JSON recipes to PNG, APNG and sprite atlases via CLI, MCP server and local studio. Zero depende
0,7/gün ort. +4 son gün — commit JavaScript 27 Eyl 2026 güncellendi dün - 9
A Diablo-class isometric action RPG in the browser where every texture, mesh, rig, animation and sound is generated procedurally at runtime.
0,5/gün ort. +0 son gün — commit JavaScript 30 Tem 2026 güncellendi dün - 10
A Destiny-grade FPS-RPG that runs in a browser tab: ten walkable regions, 65 quests, 25 creatures, and every sound synthesised in code. thre
0,3/gün ort. +1 son gün — commit JavaScript 20 Ağu 2026 güncellendi 29 Ağu 2026 - 11
THE BACKROOMS, Level 0: a browser-based Backrooms maze crawler built in Three.js.
0,2/gün ort. +0 son gün — commit HTML 21 Haz 2026 güncellendi 05 Tem 2026 - 12
A retro browser game that teaches Vim motions through drills, exploration, and creature battles.
0,1/gün ort. +0 son gün — commit JavaScript 18 Nis 2026 güncellendi 26 Nis 2026