Havuz
Takip ettiğimiz konularda yükselen açık kaynak projeler — yıldız ivmesi, gerçek geliştirme aktivitesi ve AI değerlendirmesiyle.
Yalnız hareketli, son 28 günde commit almamış repoları gizler (yıldızı olan ama bırakılmış projeler). Commit sayısı henüz ölçülmemiş repolar da gizlenir.
EtiketTüm GitHub etiketleri — repo sahiplerinin koyduğu topic'lergöster
Etiketler yükleniyor…
- 51
Agentic game development taken to the next level: plan, build and test across major engines with any coding agent🤖
0,6/gün ort. +1 son gün — commit JavaScript 29 Nis 2026 güncellendi 28 gün önce - 52
Skills, asset pipelines, and runtime tools for AI-assisted game development with Godot, Unity, Unreal Engine, Three.js, and Phaser.
0,5/gün ort. +0 son gün — commit Python 17 Eyl 2026 güncellendi 19 gün önce - 53
Isometric games made easy — an agentic game kit. 12 agent skills over 9 zero-dependency TypeScript packages. Type one sentence, get a playab
0,5/gün ort. +0 son gün — commit TypeScript 16 Ağu 2026 güncellendi 23 Ağu 2026 - 54
Godot 4 MCP server for AI-assisted project inspection, editing, validation, and runtime automation.
0,5/gün ort. +0 son gün — commit TypeScript 05 May 2026 güncellendi 29 Haz 2026 - 55
A Diablo-class isometric action RPG in the browser where every texture, mesh, rig, animation and sound is generated procedurally at runtime.
0,5/gün ort. +0 son gün — commit JavaScript 30 Tem 2026 güncellendi 13 gün önce - 56
A harness for driving a Godot 4 project from an agent: editor addons, a runtime bridge into the running game, an MCP server in front of them
0,5/gün ort. +0 son gün — commit TypeScript 08 Eyl 2026 güncellendi dün - 57
Local-first AI workflow toolkit for Godot and Unity game developers.
0,5/gün ort. +0 son gün — commit JavaScript 29 Haz 2026 güncellendi 06 Ağu 2026 - 58
Codex-native CLI for AI-assisted game development, scaffolding local projects with studio roles, bounded prompts, and hard-failing validatio
0,5/gün ort. +0 son gün — commit TypeScript 24 May 2026 güncellendi 10 Ağu 2026 - 59
A universal scaffold for AI-assisted game development. 42 agents, 51 commands, 86 skills. Multi-engine (Unity, Unreal, Godot, HTML). Multi-h
0,5/gün ort. +0 son gün — commit JavaScript 27 Mar 2026 güncellendi 25 gün önce - 60
Idea-to-store autonomous harness for Flutter/Flame games across Claude Code, Antigravity, and Codex. Automates research, planning, design, g
0,5/gün ort. +0 son gün — commit Shell 22 Haz 2026 güncellendi 7 gün önce - 61
A NPC AI Framework , based on character personalities, can be used for game NPC (extendable for Godot / Unity)
0,4/gün ort. +1 son gün — commit C# 13 Eyl 2026 güncellendi 21 Eyl 2026 - 62
Release assistant for Steam games, as an MCP server for Claude and ChatGPT. Scans your Unity, Godot or Unreal project, writes and checks you
0,4/gün ort. — commit Python 02 Eki 2026 güncellendi 17 gün önce - 63
The Most Advanced MCP Server for Unity Editor
0,4/gün ort. +0 son gün — commit C# 09 Ağu 2026 güncellendi dün - 64
Hearth: an open-source, agent-native desktop app for agentic game development.
0,4/gün ort. +0 son gün — commit TypeScript 03 Tem 2026 güncellendi 28 gün önce - 65
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-g
0,4/gün ort. +0 son gün — commit C++ 10 Haz 2026 güncellendi dün - 66
34 Claude Code AI skills for Roblox game development: ideas, Luau architecture, gameplay systems, UX, economy, monetization, security, QA, p
0,4/gün ort. +0 son gün — commit 01 Tem 2026 güncellendi 01 Tem 2026 - 67
A 3D pottery game with no art assets: the clay, the glaze chemistry, the kiln and every texture in the room are computed at runtime. Built w
0,3/gün ort. +0 son gün — commit JavaScript 24 Ağu 2026 güncellendi 28 Ağu 2026 - 68
Agent-ready toolkit for isometric games: ComfyUI art pipelines, seamless terrain, sprites, grid math, Canvas2D rendering, pathfinding, and a
0,3/gün ort. +1 son gün — commit Python 10 Haz 2026 güncellendi 12 Ağu 2026 - 69
A 3D game engine in strict TypeScript: WebGPU with a WebGL2 fallback, deterministic physics, animation, audio, rollback netcode, DriftScript
0,3/gün ort. +0 son gün — commit TypeScript 12 Eyl 2026 güncellendi 16 gün önce - 70
renew engine: an AI-first game engine in Rust, built to be operated. Bit-deterministic fixed-timestep simulation in Q47.16 fixed point, Vulk
0,3/gün ort. +0 son gün — commit Rust 29 Tem 2026 güncellendi 22 Eyl 2026 - 71
AI-native, source-available (PolyForm Perimeter) game-dev toolkit: bforge — deterministic headless-Blender asset forge for AI agents (138 op
0,3/gün ort. +0 son gün — commit Python 21 Tem 2026 güncellendi 14 Eyl 2026 - 72
Semantic diffs and merges for UnityYAML assets.
0,3/gün ort. +0 son gün — commit Zig 28 Haz 2026 güncellendi dün - 73
GameMaker y GML en español: biblioteca verificada y skill para tu IA. Desarrollo con especificación, pruebas, revisión y búsqueda semántica
0,3/gün ort. +0 son gün — commit Python 06 Eyl 2026 güncellendi 19 gün önce - 74
A Destiny-grade FPS-RPG that runs in a browser tab: ten walkable regions, 65 quests, 25 creatures, and every sound synthesised in code. thre
0,3/gün ort. +1 son gün — commit JavaScript 20 Ağu 2026 güncellendi 29 Ağu 2026 - 75
The game-design process for Claude — knowledge + workflow skills for designing games, tuned for headless, procedural, AI-authored developmen
0,3/gün ort. +0 son gün — commit 28 Haz 2026 güncellendi 01 Tem 2026 - 76
A block-based 3D space crafting game: explore procedurally generated planets across many star systems, mine and craft, tame creatures, build
0,3/gün ort. +1 son gün — commit C# 30 May 2026 güncellendi dün - 77
Portable Godot 4.7+ game-development skills for Codex, Claude Code, Cursor, and VS Code: GDScript, gameplay systems, shaders, optimization,
0,2/gün ort. +0 son gün — commit GDScript 14 Tem 2026 güncellendi 22 gün önce - 78
🎮 34 production-grade Claude Code skills for indie game development — studio agents, workflow skills, engine specialists, genre packs, and C
0,2/gün ort. +0 son gün — commit Shell 25 Mar 2026 güncellendi 30 Mar 2026 - 79
Codex AI game studio: 85 skills, 163 curated tools, Unity/Godot/Unreal/Blender workflows, img2threejs, reversible automation, and visual QA.
0,2/gün ort. +0 son gün — commit Python 30 Tem 2026 güncellendi 7 gün önce - 80
Rust game engine for huge physics scenes: 10,000 GPU-simulated cubes at 2,000+ FPS on an RTX 3060. Vulkan, editor, deterministic replay, age
0,2/gün ort. +0 son gün — commit Rust 26 Ağu 2026 güncellendi 13 gün önce - 810,2/gün ort. +0 son gün — commit Shell 26 Mar 2026 güncellendi 11 Nis 2026
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MCP server for Unity Editor — 160 tools for scene, assets, animation, VFX, playtest & more
0,2/gün ort. +0 son gün — commit C# 02 Haz 2026 güncellendi 3 gün önce - 83
THE BACKROOMS, Level 0: a browser-based Backrooms maze crawler built in Three.js.
0,2/gün ort. +0 son gün — commit HTML 21 Haz 2026 güncellendi 05 Tem 2026 - 84
Token-efficient facade and Codex skill for MCP for Unity: 96% smaller measured tool-schema surface, compact results, batching, and recovery.
0,2/gün ort. +0 son gün — commit Python 24 Ağu 2026 güncellendi 4 gün önce - 85
A highly compliant C++ gpu accelerated html5 rendering engine as a (mostly) single header C++ zero-dependency lib - designed to run real-wor
0,2/gün ort. +0 son gün — commit C++ 18 May 2026 güncellendi 28 Tem 2026 - 86
Free, open-source MCP server for Roblox Studio. 35 tools, a console panel that runs coding agents, editor-safe script edits.
0,2/gün ort. +0 son gün — commit Luau 20 Ağu 2026 güncellendi 6 gün önce - 87
Free instrument samples and sound effects from Meta: piano and guitar plus game and VR SFX, WAV + OGG, CC0 and CC BY 4.0.
0,2/gün ort. +1 son gün — commit 23 Tem 2026 güncellendi 14 gün önce - 88
Headless pixel-art studio for AI Agents to draw & animate
0,2/gün ort. +0 son gün — commit Rust 07 Haz 2026 güncellendi 10 gün önce - 89
Open-source lip-sync in the spirit of FaceFX: audio + transcript → viseme animation curves for any engine. MIT, numpy-only.
0,2/gün ort. +0 son gün — commit Python 10 Tem 2026 güncellendi 05 Eyl 2026 - 90
Browser-based HTML5 game editor and runtime: PixiJS 2D, Three.js 3D, React UI, and a TypeScript engine for multiple games
0,2/gün ort. +0 son gün — commit TypeScript 13 Ağu 2026 güncellendi 29 gün önce - 91
A Model Context Protocol server that drives Aseprite headlessly and measures what it drew: 156 tools to draw, shade and animate pixel art, a
0,2/gün ort. +0 son gün — commit Python 12 Haz 2026 güncellendi 2 gün önce - 92
VERA — Virtual Engine Reasoning Agent: an AI co-pilot inside the Unreal Editor. Multi-provider, plugin-based, free & local.
0,2/gün ort. +0 son gün — commit Python 14 Haz 2026 güncellendi 10 Ağu 2026 - 93
Aseprite MCP Pro — AI-powered pixel art creation for Aseprite via Model Context Protocol. 121 tools for sprites, drawing, animation, palette
0,2/gün ort. +0 son gün — commit Lua 01 Nis 2026 güncellendi 20 Tem 2026 - 94
Unity-aware AI infrastructure for Claude Code — a macOS app that serves a knowledge graph of your Unity project over MCP: 32 tools that let
0,2/gün ort. -1 son gün — commit C# 09 May 2026 güncellendi 19 Eyl 2026 - 95
The 3D Safe Modular game engine, written in Rust
0,2/gün ort. +0 son gün — commit Rust 25 May 2026 güncellendi dün - 96
Turn any supported coding-agent harness into a full game-dev studio - 55 specialized AI agents and 182 skills for Godot, Unity, Unreal, Thre
0,1/gün ort. +1 son gün — commit Shell 29 May 2026 güncellendi 13 Haz 2026 - 97
MCP server that drives FMOD Studio live via its scripting terminal (TCP 3663) — one tool per Scripting API member, generated from the API re
0,1/gün ort. +0 son gün — commit Python 25 Haz 2026 güncellendi 22 gün önce - 98
The best open-core MMORPG engine — Rust server + client, Bun/SolidJS operator web. Original IP, data-driven, horizontally scalable, AI-nativ
0,1/gün ort. +0 son gün — commit Rust 05 Tem 2026 güncellendi dün - 99
A next-generation AI-powered text adventure engine featuring dynamic storytelling, procedural world-building, and immersive visual/auditory
0,1/gün ort. -1 son gün — commit Python 12 Nis 2026 güncellendi dün - 100
Unity-Open-MCP is a complete set of tools to use AI with Unity. It acts as a bridge between AI agents (like Claude Code, Cursor, ZCode) and
0,1/gün ort. +0 son gün — commit C# 15 Haz 2026 güncellendi 5 gün önce