Havuz
Takip ettiğimiz konularda yükselen açık kaynak projeler — yıldız ivmesi, gerçek geliştirme aktivitesi ve AI değerlendirmesiyle.
Yalnız hareketli, son 28 günde commit almamış repoları gizler (yıldızı olan ama bırakılmış projeler). Commit sayısı henüz ölçülmemiş repolar da gizlenir.
EtiketTüm GitHub etiketleri — repo sahiplerinin koyduğu topic'lergöster
Etiketler yükleniyor…
- 1
Professional Blender 5.2 workflows as Agent Skills for Claude Code, Codex, Gemini CLI, Copilot and Cursor: modeling, UVs, PBR, baking, riggi
31,9/gün ort. +17 son gün 8 commit 1 yazar Python 14 Eki 2026 güncellendi 7 gün önce - 2
Desktop app for game dev with AI: make games in Unreal Engine, Unity, Godot or the browser. The agent sets up the engine, builds your game a
22,7/gün ort. +4 son gün 1.977 commit 5 yazar TypeScript 02 Eki 2026 güncellendi bugün - 3
Godot AI, MCP istemcilerinin Godot editörüne bağlanıp sahne, node, script ve diğer oyun öğelerini AI üzerinden yönetmesini sağlar.
Neden yükseliyor · 169 günlük yaşına karşılık 2.628 yıldız, son 28 günde 325 commit ve 7 farklı yazar kayda değer ilgi ve geliştirme etkinliği gösteriyor. Bu ölçümler benimsenmenin kapsamını tek başına kanıtlamasa da README'deki geniş MCP istemcisi desteğiyle birlikte görünürlüğünü açıklıyor.
16,4/gün ort. +17 son gün 91 commit 6 yazar GDScript 12 Nis 2026 güncellendi dün - 4
AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character,
11,5/gün ort. +9 son gün 525 commit 2 yazar Python 02 Ağu 2026 güncellendi dün - 5
Animated pixel-art sprites (8-direction top-down or side view) from procedural 3D models in YAML, built to be driven by coding AIs. Exports
7,8/gün ort. +41 son gün 82 commit 1 yazar Python 21 Eki 2026 güncellendi 7 gün önce - 6
MCP: Python Tools for Turning AI Prompts into Game Assets
4,6/gün ort. +0 son gün 74 commit 2 yazar HTML 22 Eki 2026 güncellendi bugün - 7
RSIGame: Autonomous agentic game development with recursive self-improvement
4,3/gün ort. +0 son gün 4 commit 1 yazar Python 28 Eyl 2026 güncellendi 6 gün önce - 8
Game development plugin for Hermes Agent: sound effects, music, NPC voices, pixel art, 3D models, Godot/Unity/Blender/Unreal, a playtester t
2,9/gün ort. +1 son gün 9 commit 1 yazar Python 21 Eki 2026 güncellendi 8 gün önce - 9
8 个游戏美术 Agent Skills:像素精灵、Spine 骨骼动画、方块角色(Blockbench)与讲解配音。附可复用代码、资源来源、验证记录和效果示例。
2,4/gün ort. +2 son gün — commit Python 17 Eki 2026 güncellendi 19 gün önce - 10
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-
2,1/gün ort. +1 son gün 228 commit 1 yazar C# 04 Haz 2026 güncellendi bugün - 11
AI chat and agent tooling for Godot, with both MCP support and in-built native chat window.
2/gün ort. +0 son gün 0 commit 0 yazar Rust 01 Haz 2026 güncellendi dün - 12
A living AI-agent office on your desktop wallpaper — Claude Code agents that walk, work, delegate, learn & hold meetings. Per-agent swappabl
1,7/gün ort. +0 son gün 14 commit 3 yazar JavaScript 03 Haz 2026 güncellendi 6 gün önce - 13
A harness that lets AI agents make server-client games of commercial quality on a prebuilt core
1,6/gün ort. +0 son gün — commit TypeScript 23 Eki 2026 güncellendi bugün - 14
Programmable, verifiable execution on Xbox Series X Developer Mode, with agent-native workflows, XVM, CPU/GPU runtimes and evidence-bound ex
1,5/gün ort. +7 son gün — commit C++ 25 Eyl 2026 güncellendi 25 gün önce - 15
Agent skills for game animation assets: write prompts, guide GAM workflows, control the desktop app, and export frames, offsets & audio to G
1,1/gün ort. +0 son gün — commit Python 16 Eki 2026 güncellendi 4 gün önce - 16
Multi-provider AI workflows for Roblox Studio, Unity, Godot, Blender and Blockbench, with 249 skills, Ultra manuals, a root Obsidian vault,
1,1/gün ort. +0 son gün — commit Python 25 Eki 2026 güncellendi 4 gün önce - 17
Connect any MCP-compatible AI client (Claude Code, Cursor, Windsurf) to Unity or Godot. 275+ granular tools, an editor aware system prompt,
0,9/gün ort. -1 son gün — commit C# 08 Nis 2026 güncellendi 4 gün önce - 18
Reverse engineer anything. Port it anywhere. MCP server, CLI and Claude Code plugin for AI coding agents: read Godot .pck, Unity IL2CPP, .NE
0,7/gün ort. -1 son gün — commit TypeScript 12 Eki 2026 güncellendi dün - 19
Godot-based Rust multi-PTY emulator desktop application
0,7/gün ort. +0 son gün — commit GDScript 15 Tem 2026 güncellendi bugün - 20
Build, inspect, test, and debug Godot games from your terminal. Automate repetitive work with scripts, or let an agent use the same commands
0,7/gün ort. +0 son gün — commit HTML 23 Tem 2026 güncellendi 28 gün önce - 21
Agentic game development taken to the next level: plan, build and test across major engines with any coding agent🤖
0,6/gün ort. +1 son gün — commit JavaScript 29 Nis 2026 güncellendi dün - 22
MIT-licensed TypeScript runtime for AI-native game characters and worlds, with durable state, reliable actions, memory, tools, and Unity, Go
0,6/gün ort. +0 son gün — commit TypeScript 28 Tem 2026 güncellendi 2 gün önce - 23
DSH (DeepSeek Harness) plugin that launches and drives a running Godot 4.x game through its in-game TCP interaction server — replaces the go
0,6/gün ort. +1 son gün — commit GDScript 14 Ağu 2026 güncellendi 4 gün önce - 24
Godot 4 MCP server for AI-assisted project inspection, editing, validation, and runtime automation.
0,5/gün ort. +0 son gün — commit TypeScript 05 May 2026 güncellendi 29 Haz 2026 - 25
Skills, asset pipelines, and runtime tools for AI-assisted game development with Godot, Unity, Unreal Engine, Three.js, and Phaser.
0,5/gün ort. +0 son gün — commit Python 17 Eyl 2026 güncellendi 22 gün önce - 26
A universal scaffold for AI-assisted game development. 42 agents, 51 commands, 86 skills. Multi-engine (Unity, Unreal, Godot, HTML). Multi-h
0,5/gün ort. +1 son gün — commit JavaScript 27 Mar 2026 güncellendi 28 gün önce - 27
Codex-native CLI for AI-assisted game development, scaffolding local projects with studio roles, bounded prompts, and hard-failing validatio
0,5/gün ort. +1 son gün — commit TypeScript 24 May 2026 güncellendi 10 Ağu 2026 - 28
Enhanced MCP server for Godot 4.5-4.7: 33 tools / 199 actions, 3-layer architecture (headless + editor + game bridge), secure sandbox, recor
0,5/gün ort. +0 son gün — commit TypeScript 21 Mar 2026 güncellendi 14 gün önce - 29
A fully transparent in-editor agentic harness for large language models inside Godot Engine. Connect to any LLM provider via API (or use you
0,4/gün ort. +0 son gün — commit GDScript 30 Tem 2026 güncellendi 6 gün önce - 30
Godot automation for AI agents to build and verify projects through a CLI, Agent Skill, or MCP server, with structured results, headless ope
0,4/gün ort. +0 son gün — commit Python 08 Haz 2026 güncellendi 4 gün önce - 31
Experimental Godot 4.7 project running Gemma 4 inference entirely in GDScript and Vulkan compute shaders
0,4/gün ort. +0 son gün — commit GDScript 08 Tem 2026 güncellendi 12 Tem 2026 - 32
Release assistant for Steam games, as an MCP server for Claude and ChatGPT. Scans your Unity, Godot or Unreal project, writes and checks you
0,4/gün ort. +0 son gün — commit Python 02 Eki 2026 güncellendi 2 gün önce - 33
Zero-sidecar MCP server inside the Godot editor. AI agents (Claude Code, Cursor) inspect, author, run and SEE your game. GDScript + C#, vali
0,4/gün ort. +0 son gün — commit GDScript 19 Haz 2026 güncellendi 5 gün önce - 34
Agentic game development for building games with AI Agents. Run one session per seat: art, gameplay, narrative, QA, audio, tech all in 1 spo
0,3/gün ort. +2 son gün — commit Python 17 Tem 2026 güncellendi bugün - 35
A harness for driving a Godot 4 project from an agent: editor addons, a runtime bridge into the running game, an MCP server in front of them
0,3/gün ort. -8 son gün — commit TypeScript 08 Eyl 2026 güncellendi bugün - 36
Agent-ready toolkit for isometric games: ComfyUI art pipelines, seamless terrain, sprites, grid math, Canvas2D rendering, pathfinding, and a
0,3/gün ort. +0 son gün — commit Python 10 Haz 2026 güncellendi 12 Ağu 2026 - 37
Native C++ AI assistant module for the Godot 4.7 editor - multi-provider LLM chat, GDScript code generation & execution, scene-aware context
0,3/gün ort. +0 son gün — commit C++ 24 Mar 2026 güncellendi 10 gün önce - 38
AI-native, source-available (PolyForm Perimeter) game-dev toolkit: bforge — deterministic headless-Blender asset forge for AI agents (138 op
0,3/gün ort. +0 son gün — commit Python 21 Tem 2026 güncellendi 14 Eyl 2026 - 39
The game-design process for Claude — knowledge + workflow skills for designing games, tuned for headless, procedural, AI-authored developmen
0,3/gün ort. +0 son gün — commit 28 Haz 2026 güncellendi 01 Tem 2026 - 40
The Most Advanced MCP Server for Godot Editor with execute_code, prompts/resources, project maps, runtime inspection, asset workflows, and s
0,3/gün ort. +2 son gün — commit GDScript 14 Nis 2026 güncellendi 27 gün önce - 41
Portable Godot 4.7+ game-development skills for Codex, Claude Code, Cursor, and VS Code: GDScript, gameplay systems, shaders, optimization,
0,2/gün ort. +1 son gün — commit GDScript 14 Tem 2026 güncellendi 25 gün önce - 420,2/gün ort. +1 son gün — commit Shell 26 Mar 2026 güncellendi 11 Nis 2026
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Codex AI game studio: 85 skills, 163 curated tools, Unity/Godot/Unreal/Blender workflows, img2threejs, reversible automation, and visual QA.
0,2/gün ort. +0 son gün — commit Python 30 Tem 2026 güncellendi 10 gün önce - 44
A Model Context Protocol server that drives Aseprite headlessly and measures what it drew: 156 tools to draw, shade and animate pixel art, a
0,2/gün ort. +1 son gün — commit Python 12 Haz 2026 güncellendi 5 gün önce - 45
Playwright-style UI testing for Godot & Unity. One semantic automation layer for tests, CI, and AI coding agents via MCP.
0,2/gün ort. +0 son gün — commit C# 26 Haz 2026 güncellendi bugün - 46
Aseprite MCP Pro — AI-powered pixel art creation for Aseprite via Model Context Protocol. 121 tools for sprites, drawing, animation, palette
0,2/gün ort. +0 son gün — commit Lua 01 Nis 2026 güncellendi 20 Tem 2026 - 47
Open-source MCP server for AI-autonomous Godot game development. Deterministic playtesting, multiplayer testing, DAP debugging, LSP, token-e
0,1/gün ort. +0 son gün — commit GDScript 17 Tem 2026 güncellendi 23 Tem 2026 - 48
Engine-agnostic MCP server shared by Unity-MCP, Godot-MCP and Unreal-MCP
0,1/gün ort. +0 son gün — commit C# 11 Haz 2026 güncellendi dün - 49
A programmable, explicit world model on Godot — worlds are pure JSON run by a fixed primitives + interpreter engine. Built by Claude, for Cl
0,1/gün ort. +0 son gün — commit GDScript 07 Nis 2026 güncellendi 18 gün önce - 50
Roslyn-enriched C# exception telemetry for Godot Engine, exposed over MCP
0,1/gün ort. +0 son gün — commit C# 13 Nis 2026 güncellendi 17 Ağu 2026