Havuz
Takip ettiğimiz konularda yükselen açık kaynak projeler — yıldız ivmesi, gerçek geliştirme aktivitesi ve AI değerlendirmesiyle.
Yalnız hareketli, son 28 günde commit almamış repoları gizler (yıldızı olan ama bırakılmış projeler). Commit sayısı henüz ölçülmemiş repolar da gizlenir.
EtiketTüm GitHub etiketleri — repo sahiplerinin koyduğu topic'lergöster
Etiketler yükleniyor…
- 1
Professional Blender 5.2 workflows as Agent Skills for Claude Code, Codex, Gemini CLI, Copilot and Cursor: modeling, UVs, PBR, baking, riggi
30,8/gün ort. +21 son gün +32,5 son 22g 9 commit 2 yazar Python 14 Eki 2026 güncellendi 2 gün önce - 2
Godot AI, MCP istemcilerinin Godot editörüne bağlanıp sahne, node, script ve diğer oyun öğelerini AI üzerinden yönetmesini sağlar.
Neden yükseliyor · 169 günlük yaşına karşılık 2.628 yıldız, son 28 günde 325 commit ve 7 farklı yazar kayda değer ilgi ve geliştirme etkinliği gösteriyor. Bu ölçümler benimsenmenin kapsamını tek başına kanıtlamasa da README'deki geniş MCP istemcisi desteğiyle birlikte görünürlüğünü açıklıyor.
16,4/gün ort. +20 son gün +19 son 30g 91 commit 6 yazar GDScript 12 Nis 2026 güncellendi 2 gün önce - 3
AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character,
11,5/gün ort. +10 son gün +16,9 son 30g 520 commit 2 yazar Python 02 Ağu 2026 güncellendi dün - 4
Animated pixel-art sprites (8-direction top-down or side view) from procedural 3D models in YAML, built to be driven by coding AIs. Exports
7,6/gün ort. +4 son gün +7,5 son 8g 82 commit 1 yazar Python 21 Eki 2026 güncellendi 10 gün önce - 5
Desktop app for game dev with AI: make games in Unreal Engine, Unity, Godot or the browser. The agent sets up the engine, builds your game a
21,9/gün ort. +8 son gün +4,8 son 4g 1.916 commit 5 yazar TypeScript 02 Eki 2026 güncellendi dün - 6
Programmable, verifiable execution on Xbox Series X Developer Mode, with agent-native workflows, XVM, CPU/GPU runtimes and evidence-bound ex
1,6/gün ort. +2 son gün +2,1 son 26g — commit C++ 25 Eyl 2026 güncellendi 28 gün önce - 7
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-
2,1/gün ort. +2 son gün +1,8 son 30g 235 commit 1 yazar C# 04 Haz 2026 güncellendi dün - 8
8 个游戏美术 Agent Skills:像素精灵、Spine 骨骼动画、方块角色(Blockbench)与讲解配音。附可复用代码、资源来源、验证记录和效果示例。
2,1/gün ort. -1 son gün +1,7 son 19g — commit Python 17 Eki 2026 güncellendi 22 gün önce - 9
Game development plugin for Hermes Agent: sound effects, music, NPC voices, pixel art, 3D models, Godot/Unity/Blender/Unreal, a playtester t
2,6/gün ort. +0 son gün +1,2 son 18g 9 commit 1 yazar Python 21 Eki 2026 güncellendi 11 gün önce - 10
Agent skills for game animation assets: write prompts, guide GAM workflows, control the desktop app, and export frames, offsets & audio to G
1,1/gün ort. +1 son gün +1 son 10g — commit Python 16 Eki 2026 güncellendi 7 gün önce - 11
Agentic game development taken to the next level: plan, build and test across major engines with any coding agent🤖
0,6/gün ort. +3 son gün +0,9 son 30g 69 commit 1 yazar JavaScript 29 Nis 2026 güncellendi 4 gün önce - 12
MCP: Python Tools for Turning AI Prompts into Game Assets
4,1/gün ort. +0 son gün +0,8 son 13g 84 commit 2 yazar HTML 22 Eki 2026 güncellendi dün - 13
AI chat and agent tooling for Godot, with both MCP support and in-built native chat window.
2/gün ort. +2 son gün +0,6 son 30g 0 commit 0 yazar Rust 01 Haz 2026 güncellendi dün - 14
A living AI-agent office on your desktop wallpaper — Claude Code agents that walk, work, delegate, learn & hold meetings. Per-agent swappabl
1,7/gün ort. +0 son gün +0,6 son 30g 14 commit 3 yazar JavaScript 03 Haz 2026 güncellendi 9 gün önce - 15
Agent-ready toolkit for isometric games: ComfyUI art pipelines, seamless terrain, sprites, grid math, Canvas2D rendering, pathfinding, and a
0,3/gün ort. +0 son gün +0,6 son 30g — commit Python 10 Haz 2026 güncellendi 12 Ağu 2026 - 16
A universal scaffold for AI-assisted game development. 42 agents, 51 commands, 86 skills. Multi-engine (Unity, Unreal, Godot, HTML). Multi-h
0,5/gün ort. +1 son gün +0,5 son 30g — commit JavaScript 27 Mar 2026 güncellendi 3 gün önce - 17
Codex-native CLI for AI-assisted game development, scaffolding local projects with studio roles, bounded prompts, and hard-failing validatio
0,5/gün ort. +1 son gün +0,5 son 30g — commit TypeScript 24 May 2026 güncellendi 10 Ağu 2026 - 18
DSH (DeepSeek Harness) plugin that launches and drives a running Godot 4.x game through its in-game TCP interaction server — replaces the go
0,6/gün ort. +0 son gün +0,5 son 30g — commit GDScript 14 Ağu 2026 güncellendi dün - 19
A harness that lets AI agents make server-client games of commercial quality on a prebuilt core
1,4/gün ort. +0 son gün +0,5 son 13g — commit TypeScript 23 Eki 2026 güncellendi dün - 20
Native C++ AI assistant module for the Godot 4.7 editor - multi-provider LLM chat, GDScript code generation & execution, scene-aware context
0,3/gün ort. +0 son gün +0,4 son 30g — commit C++ 24 Mar 2026 güncellendi 13 gün önce - 21
The Most Advanced MCP Server for Godot Editor with execute_code, prompts/resources, project maps, runtime inspection, asset workflows, and s
0,3/gün ort. +0 son gün +0,4 son 30g — commit GDScript 14 Nis 2026 güncellendi 10 Eki 2026 - 22
Zero-sidecar MCP server inside the Godot editor. AI agents (Claude Code, Cursor) inspect, author, run and SEE your game. GDScript + C#, vali
0,3/gün ort. +0 son gün +0,4 son 30g — commit GDScript 19 Haz 2026 güncellendi 8 gün önce - 23
Skills, asset pipelines, and runtime tools for AI-assisted game development with Godot, Unity, Unreal Engine, Three.js, and Phaser.
0,5/gün ort. +1 son gün +0,4 son 29g — commit Python 17 Eyl 2026 güncellendi 25 gün önce - 24
RSIGame: Autonomous agentic game development with recursive self-improvement
4,1/gün ort. +2 son gün +0,3 son 11g 1 commit 1 yazar Python 28 Eyl 2026 güncellendi 9 gün önce - 25
Godot automation for AI agents to build and verify projects through a CLI, Agent Skill, or MCP server, with structured results, headless ope
0,4/gün ort. +0 son gün +0,3 son 30g — commit Python 08 Haz 2026 güncellendi 7 gün önce - 26
Portable Godot 4.7+ game-development skills for Codex, Claude Code, Cursor, and VS Code: GDScript, gameplay systems, shaders, optimization,
0,2/gün ort. +0 son gün +0,3 son 30g — commit GDScript 14 Tem 2026 güncellendi 28 gün önce - 27
A Model Context Protocol server that drives Aseprite headlessly and measures what it drew: 156 tools to draw, shade and animate pixel art, a
0,2/gün ort. +0 son gün +0,3 son 30g — commit Python 12 Haz 2026 güncellendi 8 gün önce - 28
Enhanced MCP server for Godot 4.5-4.7: 33 tools / 199 actions, 3-layer architecture (headless + editor + game bridge), secure sandbox, recor
0,4/gün ort. +0 son gün +0,2 son 30g — commit TypeScript 21 Mar 2026 güncellendi 17 gün önce - 29
MIT-licensed TypeScript runtime for AI-native game characters and worlds, with durable state, reliable actions, memory, tools, and Unity, Go
0,6/gün ort. +0 son gün +0,2 son 30g 0 commit 0 yazar TypeScript 28 Tem 2026 güncellendi 5 gün önce - 300,2/gün ort. +0 son gün +0,2 son 30g — commit Shell 26 Mar 2026 güncellendi 11 Nis 2026
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Agentic game development for building games with AI Agents. Run one session per seat: art, gameplay, narrative, QA, audio, tech all in 1 spo
0,3/gün ort. +0 son gün +0,2 son 30g — commit Python 17 Tem 2026 güncellendi 2 gün önce - 32
The game-design process for Claude — knowledge + workflow skills for designing games, tuned for headless, procedural, AI-authored developmen
0,3/gün ort. +0 son gün +0,2 son 30g — commit 28 Haz 2026 güncellendi 01 Tem 2026 - 33
Codex AI game studio: 85 skills, 163 curated tools, Unity/Godot/Unreal/Blender workflows, img2threejs, reversible automation, and visual QA.
0,2/gün ort. +1 son gün +0,2 son 30g — commit Python 30 Tem 2026 güncellendi 13 gün önce - 34
Build, inspect, test, and debug Godot games from your terminal. Automate repetitive work with scripts, or let an agent use the same commands
0,7/gün ort. +0 son gün +0,1 son 30g 0 commit 0 yazar HTML 23 Tem 2026 güncellendi dün - 35
A programmable, explicit world model on Godot — worlds are pure JSON run by a fixed primitives + interpreter engine. Built by Claude, for Cl
0,1/gün ort. +0 son gün +0,1 son 30g — commit GDScript 07 Nis 2026 güncellendi 21 gün önce - 36
Playwright-style UI testing for Godot & Unity. One semantic automation layer for tests, CI, and AI coding agents via MCP.
0,2/gün ort. +0 son gün +0,1 son 30g — commit C# 26 Haz 2026 güncellendi 3 gün önce - 37
Engine-agnostic MCP server shared by Unity-MCP, Godot-MCP and Unreal-MCP
0,1/gün ort. +0 son gün +0,1 son 30g — commit C# 11 Haz 2026 güncellendi dün - 38
Godot 4 MCP server for AI-assisted project inspection, editing, validation, and runtime automation.
0,5/gün ort. +0 son gün +0 son 30g — commit TypeScript 05 May 2026 güncellendi 29 Haz 2026 - 39
Godot-based Rust multi-PTY emulator desktop application
0,7/gün ort. +0 son gün +0 son 30g — commit GDScript 15 Tem 2026 güncellendi dün - 40
Experimental Godot 4.7 project running Gemma 4 inference entirely in GDScript and Vulkan compute shaders
0,4/gün ort. +0 son gün +0 son 30g — commit GDScript 08 Tem 2026 güncellendi 12 Tem 2026 - 41
A fully transparent in-editor agentic harness for large language models inside Godot Engine. Connect to any LLM provider via API (or use you
0,4/gün ort. +0 son gün +0 son 30g — commit GDScript 30 Tem 2026 güncellendi 9 gün önce - 42
Aseprite MCP Pro — AI-powered pixel art creation for Aseprite via Model Context Protocol. 121 tools for sprites, drawing, animation, palette
0,2/gün ort. +0 son gün +0 son 30g — commit Lua 01 Nis 2026 güncellendi 20 Tem 2026 - 43
An open-source safety first AI coding agent in Godot. Inspect projects, propose reviewed changes, and validate before writing.
0,7/gün ort. +0 son gün +0 son 1g — commit GDScript 28 Eyl 2026 güncellendi 3 gün önce - 44
AI-native, source-available (PolyForm Perimeter) game-dev toolkit: bforge — deterministic headless-Blender asset forge for AI agents (138 op
0,3/gün ort. +0 son gün +0 son 30g — commit Python 21 Tem 2026 güncellendi 14 Eyl 2026 - 45
Roslyn-enriched C# exception telemetry for Godot Engine, exposed over MCP
0,1/gün ort. +0 son gün +0 son 30g — commit C# 13 Nis 2026 güncellendi 17 Ağu 2026 - 46
Reverse engineer anything. Port it anywhere. MCP server, CLI and Claude Code plugin for AI coding agents: read Godot .pck, Unity IL2CPP, .NE
0,7/gün ort. +0 son gün +0 son 6g — commit TypeScript 12 Eki 2026 güncellendi dün - 47
Open-source MCP server for AI-autonomous Godot game development. Deterministic playtesting, multiplayer testing, DAP debugging, LSP, token-e
0,1/gün ort. +0 son gün +0 son 30g — commit GDScript 17 Tem 2026 güncellendi 23 Tem 2026 - 48
GodoMaster 是一个基于 Godot 官方文档打造的 Claude Code 游戏开发技能包,覆盖 Godot 4.x 完整开发工作流。包含 GDScript、节点与场景、2D/3D、物理、动画、UI、音频、输入、着色器、网络联机、性能优化、导出发布和存档系统共 1
0,1/gün ort. +0 son gün +0 son 3g — commit JavaScript 03 Haz 2026 güncellendi 11 gün önce - 49
Speech-first inference runtime in Rust — TTS / ASR / speech-to-speech / VC / speaker ID / VAD. An ONNX Runtime alternative that loads GGUF &
0,1/gün ort. +0 son gün +0 son 30g — commit Rust 02 Tem 2026 güncellendi 6 gün önce - 50
Multi-provider AI workflows for Roblox Studio, Unity, Godot, Blender and Blockbench, with 249 skills, Ultra manuals, a root Obsidian vault,
0,9/gün ort. +0 son gün +0 son 8g — commit Python 25 Eki 2026 güncellendi 2 gün önce