Havuz
Takip ettiğimiz konularda yükselen açık kaynak projeler — yıldız ivmesi, gerçek geliştirme aktivitesi ve AI değerlendirmesiyle.
Yalnız hareketli, son 28 günde commit almamış repoları gizler (yıldızı olan ama bırakılmış projeler). Commit sayısı henüz ölçülmemiş repolar da gizlenir.
EtiketTüm GitHub etiketleri — repo sahiplerinin koyduğu topic'lergöster
Etiketler yükleniyor…
- 1
Professional Blender 5.2 workflows as Agent Skills for Claude Code, Codex, Gemini CLI, Copilot and Cursor: modeling, UVs, PBR, baking, riggi
33,1/gün ort. +20 son gün +35,6 son 18g 8 commit 1 yazar Python 14 Eki 2026 güncellendi 5 gün önce - 2
Godot AI, MCP istemcilerinin Godot editörüne bağlanıp sahne, node, script ve diğer oyun öğelerini AI üzerinden yönetmesini sağlar.
Neden yükseliyor · 169 günlük yaşına karşılık 2.628 yıldız, son 28 günde 325 commit ve 7 farklı yazar kayda değer ilgi ve geliştirme etkinliği gösteriyor. Bu ölçümler benimsenmenin kapsamını tek başına kanıtlamasa da README'deki geniş MCP istemcisi desteğiyle birlikte görünürlüğünü açıklıyor.
16,4/gün ort. +23 son gün +19,7 son 30g 91 commit 6 yazar GDScript 12 Nis 2026 güncellendi dün - 3
AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character,
11,5/gün ort. +12 son gün +18,3 son 30g 544 commit 2 yazar Python 02 Ağu 2026 güncellendi dün - 4
Turn videos into game-ready animation frames. Extract, remove backgrounds, align & trim locally; optional AI generation and Godot 4 skills.
1,5/gün ort. +3 son gün +3,9 son 8g — commit Python 26 Eyl 2026 güncellendi 2 gün önce - 5
Programmable, verifiable execution on Xbox Series X Developer Mode, with agent-native workflows, XVM, CPU/GPU runtimes and evidence-bound ex
1,5/gün ort. +1 son gün +2 son 22g — commit C++ 25 Eyl 2026 güncellendi 23 gün önce - 6
8 个游戏美术 Agent Skills:像素精灵、Spine 骨骼动画、方块角色(Blockbench)与讲解配音。附可复用代码、资源来源、验证记录和效果示例。
2,4/gün ort. +1 son gün +1,9 son 15g — commit Python 17 Eki 2026 güncellendi 17 gün önce - 7
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-
2,1/gün ort. +0 son gün +1,8 son 30g 218 commit 1 yazar C# 04 Haz 2026 güncellendi bugün - 8
Game development plugin for Hermes Agent: sound effects, music, NPC voices, pixel art, 3D models, Godot/Unity/Blender/Unreal, a playtester t
3,2/gün ort. +0 son gün +1,5 son 14g 9 commit 1 yazar Python 21 Eki 2026 güncellendi 6 gün önce - 9
Godot RE toolkit: turn any Godot game (PCK/EXE) into an openable Godot project, with automatic encryption key recovery
1,4/gün ort. +3 son gün +1,5 son 4g — commit Rust 21 Eki 2026 güncellendi dün - 10
MCP: Python Tools for Turning AI Prompts into Game Assets
5,3/gün ort. +0 son gün +1,2 son 9g 66 commit 2 yazar HTML 22 Eki 2026 güncellendi bugün - 11
Animated pixel-art sprites (8-direction top-down or side view) from procedural 3D models in YAML, built to be driven by coding AIs. Exports
5,7/gün ort. +0 son gün +1 son 4g 82 commit 1 yazar Python 21 Eki 2026 güncellendi 5 gün önce - 12
Agent skills for game animation assets: write prompts, guide GAM workflows, control the desktop app, and export frames, offsets & audio to G
1,1/gün ort. +0 son gün +1 son 6g — commit Python 16 Eki 2026 güncellendi 2 gün önce - 13
Open-source, self-hosted generator for realistic 3D human characters: rigged, animated and ready for your engine
0,8/gün ort. +1 son gün +1 son 1g — commit TypeScript 18 Eki 2026 güncellendi 2 gün önce - 14
Open-source RC airplane simulator built with Godot. USB radio, gamepad or keyboard controls, 240 Hz flight physics, and reproducible scenery
0,9/gün ort. +0 son gün +0,8 son 16g — commit GDScript 05 Eki 2026 güncellendi bugün - 15
A lightweight AI agent and skill workflow framework built with Godot.
1,4/gün ort. +0 son gün +0,7 son 30g — commit GDScript 15 Haz 2026 güncellendi bugün - 16
Agentic game development taken to the next level: plan, build and test across major engines with any coding agent🤖
0,6/gün ort. +3 son gün +0,7 son 30g — commit JavaScript 29 Nis 2026 güncellendi dün - 17
A harness that lets AI agents make server-client games of commercial quality on a prebuilt core
1,9/gün ort. +0 son gün +0,7 son 9g — commit TypeScript 23 Eki 2026 güncellendi bugün - 18
A living AI-agent office on your desktop wallpaper — Claude Code agents that walk, work, delegate, learn & hold meetings. Per-agent swappabl
1,7/gün ort. +0 son gün +0,6 son 30g 14 commit 3 yazar JavaScript 03 Haz 2026 güncellendi 4 gün önce - 19
Agent-ready toolkit for isometric games: ComfyUI art pipelines, seamless terrain, sprites, grid math, Canvas2D rendering, pathfinding, and a
0,3/gün ort. +0 son gün +0,6 son 30g — commit Python 10 Haz 2026 güncellendi 12 Ağu 2026 - 20
AI chat and agent tooling for Godot, with both MCP support and in-built native chat window.
2/gün ort. +1 son gün +0,5 son 30g 0 commit 0 yazar Rust 01 Haz 2026 güncellendi dün - 21
Godot with JavaScript / TypeScript & NodeJS🌟
0,4/gün ort. +0 son gün +0,5 son 30g — commit C++ 06 May 2026 güncellendi 13 gün önce - 22
DSH (DeepSeek Harness) plugin that launches and drives a running Godot 4.x game through its in-game TCP interaction server — replaces the go
0,6/gün ort. +1 son gün +0,5 son 30g — commit GDScript 14 Ağu 2026 güncellendi 2 gün önce - 23
RSIGame: Autonomous agentic game development with recursive self-improvement
4,6/gün ort. +0 son gün +0,4 son 7g 4 commit 1 yazar Python 28 Eyl 2026 güncellendi 4 gün önce - 24
A universal scaffold for AI-assisted game development. 42 agents, 51 commands, 86 skills. Multi-engine (Unity, Unreal, Godot, HTML). Multi-h
0,5/gün ort. +0 son gün +0,4 son 30g — commit JavaScript 27 Mar 2026 güncellendi 26 gün önce - 25
Codex-native CLI for AI-assisted game development, scaffolding local projects with studio roles, bounded prompts, and hard-failing validatio
0,5/gün ort. +0 son gün +0,4 son 30g — commit TypeScript 24 May 2026 güncellendi 10 Ağu 2026 - 26
AI-powered pixel art sprite sheet generator. Upload or generate characters → animate → export game-ready sheets for Unity, Godot, GameMaker,
0,3/gün ort. +0 son gün +0,4 son 30g — commit TypeScript 03 Nis 2026 güncellendi bugün - 27
Curated catalog of free, commercially usable game assets, libraries and tools. Each licence recorded from its source with the date it was re
0,6/gün ort. +0 son gün +0,4 son 30g — commit JavaScript 19 Tem 2026 güncellendi bugün - 28
Godot automation for AI agents to build and verify projects through a CLI, Agent Skill, or MCP server, with structured results, headless ope
0,4/gün ort. +0 son gün +0,4 son 30g — commit Python 08 Haz 2026 güncellendi 2 gün önce - 29
Zero-sidecar MCP server inside the Godot editor. AI agents (Claude Code, Cursor) inspect, author, run and SEE your game. GDScript + C#, vali
0,4/gün ort. +0 son gün +0,4 son 30g — commit GDScript 19 Haz 2026 güncellendi 3 gün önce - 30
A Model Context Protocol server that drives Aseprite headlessly and measures what it drew: 156 tools to draw, shade and animate pixel art, a
0,2/gün ort. +0 son gün +0,4 son 30g — commit Python 12 Haz 2026 güncellendi 3 gün önce - 31
Skills, asset pipelines, and runtime tools for AI-assisted game development with Godot, Unity, Unreal Engine, Three.js, and Phaser.
0,5/gün ort. +0 son gün +0,4 son 25g — commit Python 17 Eyl 2026 güncellendi 20 gün önce - 32
Native C++ AI assistant module for the Godot 4.7 editor - multi-provider LLM chat, GDScript code generation & execution, scene-aware context
0,3/gün ort. +1 son gün +0,3 son 30g — commit C++ 24 Mar 2026 güncellendi 8 gün önce - 33
MIT-licensed TypeScript runtime for AI-native game characters and worlds, with durable state, reliable actions, memory, tools, and Unity, Go
0,6/gün ort. +0 son gün +0,3 son 30g — commit TypeScript 28 Tem 2026 güncellendi dün - 34
The Most Advanced MCP Server for Godot Editor with execute_code, prompts/resources, project maps, runtime inspection, asset workflows, and s
0,2/gün ort. +0 son gün +0,3 son 30g — commit GDScript 14 Nis 2026 güncellendi 25 gün önce - 35
Portable Godot 4.7+ game-development skills for Codex, Claude Code, Cursor, and VS Code: GDScript, gameplay systems, shaders, optimization,
0,2/gün ort. +0 son gün +0,3 son 30g — commit GDScript 14 Tem 2026 güncellendi 23 gün önce - 36
Enhanced MCP server for Godot 4.5-4.7: 33 tools / 199 actions, 3-layer architecture (headless + editor + game bridge), secure sandbox, recor
0,5/gün ort. +1 son gün +0,2 son 30g — commit TypeScript 21 Mar 2026 güncellendi 12 gün önce - 37
Build, inspect, test, and debug Godot games from your terminal. Automate repetitive work with scripts, or let an agent use the same commands
0,7/gün ort. +0 son gün +0,2 son 30g — commit HTML 23 Tem 2026 güncellendi 26 gün önce - 38
Codex AI game studio: 85 skills, 163 curated tools, Unity/Godot/Unreal/Blender workflows, img2threejs, reversible automation, and visual QA.
0,2/gün ort. +0 son gün +0,2 son 30g — commit Python 30 Tem 2026 güncellendi 8 gün önce - 39
A reusable 2D ARPG systems collection for Godot 4 — combat, stats, status effects, skills, items, inventory, equipment, loot, quest. Compone
0,2/gün ort. +1 son gün +0,2 son 28g — commit GDScript 21 Tem 2026 güncellendi 25 gün önce - 40
Local-first AI workflow toolkit for Godot and Unity game developers.
0,5/gün ort. +0 son gün +0,1 son 30g — commit JavaScript 29 Haz 2026 güncellendi 06 Ağu 2026 - 410,2/gün ort. +0 son gün +0,1 son 30g — commit Shell 26 Mar 2026 güncellendi 11 Nis 2026
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Aseprite MCP Pro — AI-powered pixel art creation for Aseprite via Model Context Protocol. 121 tools for sprites, drawing, animation, palette
0,2/gün ort. +0 son gün +0,1 son 30g — commit Lua 01 Nis 2026 güncellendi 20 Tem 2026 - 43
The game-design process for Claude — knowledge + workflow skills for designing games, tuned for headless, procedural, AI-authored developmen
0,3/gün ort. +2 son gün +0,1 son 30g — commit 28 Haz 2026 güncellendi 01 Tem 2026 - 44
Agentic game development for building games with AI Agents. Run one session per seat: art, gameplay, narrative, QA, audio, tech all in 1 spo
0,3/gün ort. +0 son gün +0,1 son 30g — commit Python 17 Tem 2026 güncellendi dün - 45
AI-native, source-available (PolyForm Perimeter) game-dev toolkit: bforge — deterministic headless-Blender asset forge for AI agents (138 op
0,3/gün ort. +0 son gün +0,1 son 30g — commit Python 21 Tem 2026 güncellendi 14 Eyl 2026 - 46
A harness for driving a Godot 4 project from an agent: editor addons, a runtime bridge into the running game, an MCP server in front of them
0,5/gün ort. +0 son gün +0,1 son 20g — commit TypeScript 08 Eyl 2026 güncellendi bugün - 47
A programmable, explicit world model on Godot — worlds are pure JSON run by a fixed primitives + interpreter engine. Built by Claude, for Cl
0,1/gün ort. +0 son gün +0,1 son 30g — commit GDScript 07 Nis 2026 güncellendi 16 gün önce - 48
Roslyn-enriched C# exception telemetry for Godot Engine, exposed over MCP
0,1/gün ort. +0 son gün +0,1 son 30g — commit C# 13 Nis 2026 güncellendi 17 Ağu 2026 - 49
Playwright-style UI testing for Godot & Unity. One semantic automation layer for tests, CI, and AI coding agents via MCP.
0,2/gün ort. +0 son gün +0,1 son 30g — commit C# 26 Haz 2026 güncellendi bugün - 50
Engine-agnostic MCP server shared by Unity-MCP, Godot-MCP and Unreal-MCP
0,1/gün ort. +0 son gün +0,1 son 30g — commit C# 11 Haz 2026 güncellendi bugün