Havuz
Takip ettiğimiz konularda yükselen açık kaynak projeler — yıldız ivmesi, gerçek geliştirme aktivitesi ve AI değerlendirmesiyle.
Yalnız hareketli, son 28 günde commit almamış repoları gizler (yıldızı olan ama bırakılmış projeler). Commit sayısı henüz ölçülmemiş repolar da gizlenir.
EtiketTüm GitHub etiketleri — repo sahiplerinin koyduğu topic'lergöster
Etiketler yükleniyor…
- 1
img2threejs, referans görseldeki nesneyi procedural Three.js model kodu olarak yeniden kurmayı amaçlayan bir araçtır.
Neden yükseliyor · 75 günde 16.913 yıldız, dikkat çekici bir ilgiye işaret ediyor; son 28 günde 34 commit de projenin yakın zamanda aktif olduğunu gösteriyor. Ancak bu dönemde yalnızca 2 farklı yazar var; yıldız ilgisi tek başına kullanım veya model kalitesi kanıtı değil.
182,2/gün ort. +82 son gün 8 commit 2 yazar Python 15 Tem 2026 güncellendi 6 gün önce - 2
Pixel-art diorama playbook and Three.js code kit: research-first build workflow, locked camera, palette snap, ordered dither, inked contour,
29,8/gün ort. +30 son gün 16 commit 1 yazar JavaScript 24 Eki 2026 güncellendi 4 gün önce - 3
Describe a thing, get a hologram, a 3D model and its parts: built by any AI agent, honestly.
11,2/gün ort. +19 son gün 111 commit 1 yazar Python 24 Eki 2026 güncellendi 6 gün önce - 4
fable51-worlds, kısa bir brief'ten kodla üretilmiş ve tarayıcıda gezilebilen 3D dünyalar sunan JavaScript projesidir.
Neden yükseliyor · Gezilebilir 3D dünyaları ve model karşılaştırmalarını görsel örneklerle sergilemesi dikkat çekici; kısa sürede 514 yıldız almış. Yükselişin kesin nedeni verilerden çıkarılamaz; README'nin gösterdiği örnekler ve agent'larla procedural 3D üretimi birleştirme iddiası muhtemel etkenler.
8,7/gün ort. +0 son gün 0 commit 0 yazar JavaScript 02 Eyl 2026 güncellendi 09 Eyl 2026 - 5
Animated pixel-art sprites (8-direction top-down or side view) from procedural 3D models in YAML, built to be driven by coding AIs. Exports
6,5/gün ort. +0 son gün 82 commit 1 yazar Python 21 Eki 2026 güncellendi 4 gün önce - 6
A World of Tanks-style armored combat simulator built directly with Three.js and Vite: 220 vehicles, 33 destructible battlefields, and 13 mo
5,5/gün ort. +1 son gün 13.388 commit 1 yazar TypeScript 29 Tem 2026 güncellendi dün - 7
A boat journey through a Japanese river valley, in four seasons and at any hour, rendered live in the browser with three.js.
4,8/gün ort. +0 son gün 3 commit 1 yazar JavaScript 04 Eki 2026 güncellendi 13 gün önce - 8
Design workspace for programmable 3D. Nova builds assets and worlds as editable, versioned programs: parametric, articulated and simulation-
4,1/gün ort. +1 son gün 24 commit 3 yazar Python 06 May 2026 güncellendi 10 gün önce - 9
Game development plugin for Hermes Agent: sound effects, music, NPC voices, pixel art, 3D models, Godot/Unity/Blender/Unreal, a playtester t
3,7/gün ort. +0 son gün 9 commit 1 yazar Python 21 Eki 2026 güncellendi 5 gün önce - 10
A Pokémon-style adventure built with Codex, featuring AI-generated maps, NPCs, branching saves, and multiplayer. The adventure never ends.
3,4/gün ort. +0 son gün 0 commit 0 yazar TypeScript 14 Eyl 2026 güncellendi 20 Eyl 2026 - 11
Build and revise procedural 3D assets with your coding agent. Local MCP server, CLI and TypeScript engine with rendered review, editable sou
2,3/gün ort. +1 son gün 145 commit 2 yazar TypeScript 23 Haz 2026 güncellendi 2 gün önce - 12
Claude paints with code: a Claude Code skill for procedural illustration in 77 styles, from ink wash (水墨), watercolour and ukiyo-e to staine
2,2/gün ort. +2 son gün 12 commit 1 yazar Python 26 Eyl 2026 güncellendi 4 gün önce - 13
霓虹天頂 — a rain-soaked vertical cyberpunk city you can fly through in the browser. three.js WebGPU + TSL, a Blender-baked Hong Kong night mark
2,1/gün ort. +0 son gün — commit JavaScript 03 Eki 2026 güncellendi 13 gün önce - 14
Pokémon Red, rebuilt from raw pixels by Claude Opus 5.5. Every sprite, tile, battle effect and song is code: zero image files. Plays in the
1,9/gün ort. +0 son gün 0 commit 0 yazar JavaScript 26 Eyl 2026 güncellendi 30 Eyl 2026 - 15
A code-only world engine for AI agents: build whole towns and landscapes in three.js as code (pre-alpha)
1,8/gün ort. +0 son gün — commit JavaScript 25 Eki 2026 güncellendi 6 gün önce - 16
MCP plugin for Unreal Engine 5.7 & 5.8 — gives AI assistants full read/write access to Blueprints, Materials, Niagara, Animation, Mesh, AI,
1,5/gün ort. +0 son gün 21 commit 1 yazar C++ 06 Mar 2026 güncellendi 16 gün önce - 17
2.5D game assets as code: props, scenery, rigged characters, effects, item icons and HUD in TypeScript, exported as sprite sheets for games.
1,4/gün ort. +0 son gün — commit TypeScript 22 Eki 2026 güncellendi 7 gün önce - 18
Top Dynamic AI World Simulation & Storytelling Tools 2026
1/gün ort. +0 son gün 135 commit 2 yazar HTML 28 Haz 2026 güncellendi dün - 19
Arcade kart racer in the spirit of Mario Kart, built entirely with Three.js. 100% procedural assets, no build step. Built by five Claude Opu
1/gün ort. +2 son gün — commit JavaScript 22 Eyl 2026 güncellendi 22 Eyl 2026 - 20
Animated, procedurally generated agent avatars for React Native.
0,9/gün ort. +0 son gün — commit TypeScript 12 Eyl 2026 güncellendi 12 Eyl 2026 - 21
MCP server that lets AI agents (Claude, Codex) build complete Counter-Strike 2 maps: geometry, materials, lighting, entities, mechanics and
0,8/gün ort. +1 son gün — commit Python 09 Eki 2026 güncellendi 7 gün önce - 22
Agentic loop image generation without diffusion or autoregressive image models. Coding agents draw in p5.js, using iterative refinement and
0,8/gün ort. +0 son gün — commit HTML 05 Eyl 2026 güncellendi 17 gün önce - 23
DrugTargetWorld: a synthetic biobank for training and benchmarking AI scientists on end-to-end drug target discovery. Paper: arXiv:2610.0955
0,8/gün ort. +0 son gün — commit 18 Eyl 2026 güncellendi 23 gün önce - 24
Arcade kart racer in the spirit of Mario Kart, built entirely with Three.js. 100% procedural assets. Built by five Claude Fable 5.1 sub-agen
0,7/gün ort. +0 son gün — commit TypeScript 01 Eyl 2026 güncellendi 02 Eyl 2026 - 25
A kart racing game in the browser with zero art assets — every texture, mesh, material and sound is generated in code. Built by a fleet of C
0,7/gün ort. +0 son gün — commit TypeScript 27 Tem 2026 güncellendi 02 Ağu 2026 - 26
Isometric games made easy — an agentic game kit. 12 agent skills over 9 zero-dependency TypeScript packages. Type one sentence, get a playab
0,5/gün ort. +0 son gün — commit TypeScript 16 Ağu 2026 güncellendi 23 Ağu 2026 - 27
🐮 牛来动画生成器 —— 输入一段小故事,一条命令产出还原电影《牛来》风格的抽象动画:无厘头台词、严格同步的字幕与配音、粗糙低模的直立牛。Three.js 程序化 3D 渲染 + DeepSeek 剧本生成 + TTS 配音 + FFmpeg 合成,不依赖视频大模型。AI vid
0,5/gün ort. +0 son gün — commit TypeScript 19 Ağu 2026 güncellendi 19 Ağu 2026 - 28
565 AI-callable tools across 16 MCP servers. Full-pipeline AAA game asset production. Controls Blender, Substance Suite, Maya, Houdini, and
0,5/gün ort. +0 son gün — commit 25 Mar 2026 güncellendi 09 Nis 2026 - 29
同一份提示词,两座汴京:Claude Opus 5.5 与 GPT 6 Sol 各自从零写出的《清明上河图》实时 3D 网页 · Same prompt, two cities — a real-time 3D Bianjing benchmark for LLMs
0,4/gün ort. +0 son gün — commit HTML 23 Eyl 2026 güncellendi 23 Eyl 2026 - 30
A 3D pottery game with no art assets: the clay, the glaze chemistry, the kiln and every texture in the room are computed at runtime. Built w
0,3/gün ort. +0 son gün — commit JavaScript 24 Ağu 2026 güncellendi 28 Ağu 2026 - 31
Agent-ready toolkit for isometric games: ComfyUI art pipelines, seamless terrain, sprites, grid math, Canvas2D rendering, pathfinding, and a
0,3/gün ort. +1 son gün — commit Python 10 Haz 2026 güncellendi 12 Ağu 2026 - 32
Let your AI agent build Blender scenes with 4 MCP tools instead of 31. 338 tokens of fixed context, batched edits, permission-gated Python.
0,3/gün ort. +1 son gün — commit Python 09 Eyl 2026 güncellendi 19 gün önce - 33
The game-design process for Claude — knowledge + workflow skills for designing games, tuned for headless, procedural, AI-authored developmen
0,3/gün ort. +0 son gün — commit 28 Haz 2026 güncellendi 01 Tem 2026 - 34
Portable Godot 4.7+ game-development skills for Codex, Claude Code, Cursor, and VS Code: GDScript, gameplay systems, shaders, optimization,
0,2/gün ort. +0 son gün — commit GDScript 14 Tem 2026 güncellendi 22 gün önce - 35
Codex AI game studio: 85 skills, 163 curated tools, Unity/Godot/Unreal/Blender workflows, img2threejs, reversible automation, and visual QA.
0,2/gün ort. +0 son gün — commit Python 30 Tem 2026 güncellendi 7 gün önce - 36
一个面向架空世界故事创作者的 AI 架空世界与长篇故事引擎。它能从一句设定出发,自动生成层 层嵌套的历史、地理、角色关系与事件网络,并持续写出贴合世界观的剧情。支持 CLI 与可视化界面,可按时间和空间路径扩展世界,让故事像真实宇宙一样不断生长。项目用数字路径管理嵌套的时间、空间
0,2/gün ort. +0 son gün — commit Python 16 May 2026 güncellendi 17 May 2026 - 37
Open-source 3D exercise animation library — Blender renders in CI, Three.js viewer on Pages
0,2/gün ort. +0 son gün — commit Python 16 Tem 2026 güncellendi 15 Eyl 2026 - 38
RPG Maker MV Copilot MCP — Debug events, edit maps, and playtest RPG Maker MV projects with AI.
0,2/gün ort. +1 son gün — commit TypeScript 28 May 2026 güncellendi 21 gün önce - 39
Make Worlds with Code — your coding agent writes procedural three.js scenes, games and objects, screenshots them, and fixes what it sees.
0,2/gün ort. +0 son gün — commit HTML 06 Haz 2026 güncellendi 05 Eyl 2026 - 40
AI Minecraft adventure map generator: story in, it generates a playable RPG dungeon datapack with quests. A Claude Code skill (LLM agent).
0,1/gün ort. +0 son gün — commit Rust 30 Tem 2026 güncellendi dün - 41
A programmable, explicit world model on Godot — worlds are pure JSON run by a fixed primitives + interpreter engine. Built by Claude, for Cl
0,1/gün ort. +0 son gün — commit GDScript 07 Nis 2026 güncellendi 15 gün önce - 42
SideFX Houdini MCP adapter for AI agents to inspect scenes, author procedural node graphs, and automate geometry, animation and rendering th
0,1/gün ort. +0 son gün — commit Python 24 May 2026 güncellendi dün - 43
The most complete MCP server for Blender 🧊 — 223 tools so any AI agent (Claude Code, Cursor, opencode, Antigravity) can model, texture, ligh
0,1/gün ort. +0 son gün — commit Python 10 May 2026 güncellendi 29 Ağu 2026