Havuz
Takip ettiğimiz konularda yükselen açık kaynak projeler — yıldız ivmesi, gerçek geliştirme aktivitesi ve AI değerlendirmesiyle.
Yalnız hareketli, son 28 günde commit almamış repoları gizler (yıldızı olan ama bırakılmış projeler). Commit sayısı henüz ölçülmemiş repolar da gizlenir.
EtiketTüm GitHub etiketleri — repo sahiplerinin koyduğu topic'lergöster
Etiketler yükleniyor…
- 51
A kart racing game in the browser with zero art assets — every texture, mesh, material and sound is generated in code. Built by a fleet of C
0,7/gün ort. +0 son gün +0,1 son 30g 0 commit 0 yazar TypeScript 27 Tem 2026 güncellendi 02 Ağu 2026 - 52
Arcade kart racer in the spirit of Mario Kart, built entirely with Three.js. 100% procedural assets. Built by five Claude Fable 5.1 sub-agen
0,7/gün ort. +0 son gün +0,1 son 30g — commit TypeScript 01 Eyl 2026 güncellendi 02 Eyl 2026 - 53
Isometric games made easy — an agentic game kit. 12 agent skills over 9 zero-dependency TypeScript packages. Type one sentence, get a playab
0,5/gün ort. +0 son gün +0,1 son 30g 0 commit 0 yazar TypeScript 16 Ağu 2026 güncellendi 23 Ağu 2026 - 54
A block-based 3D space crafting game: explore procedurally generated planets across many star systems, mine and craft, tame creatures, build
0,3/gün ort. +0 son gün +0,1 son 30g — commit C# 30 May 2026 güncellendi bugün - 55
The game-design process for Claude — knowledge + workflow skills for designing games, tuned for headless, procedural, AI-authored developmen
0,3/gün ort. +0 son gün +0,1 son 30g — commit 28 Haz 2026 güncellendi 01 Tem 2026 - 56
A programmable, explicit world model on Godot — worlds are pure JSON run by a fixed primitives + interpreter engine. Built by Claude, for Cl
0,1/gün ort. +0 son gün +0,1 son 30g — commit GDScript 07 Nis 2026 güncellendi 17 gün önce - 57
LLM-first Three.js WebGPU scene and animation authoring with a persistent native viewport and typed MCP editing
0,4/gün ort. +0 son gün +0,1 son 30g — commit JavaScript 28 Ağu 2026 güncellendi 3 gün önce - 58
浏览器里的过程化宇宙——无缝飞抵 1,024 颗恒星系中的任意行星表面。基于 Three.js,无需加载画面。
0,2/gün ort. +0 son gün +0,1 son 30g — commit JavaScript 17 Tem 2026 güncellendi 02 Ağu 2026 - 59
An endless first-person backrooms game, presented as a damaged VHS recording. Next.js, Three.js, Rapier, WebGPU.
0,4/gün ort. +0 son gün +0,1 son 30g — commit TypeScript 14 Eyl 2026 güncellendi 28 Eyl 2026 - 60
Codex AI game studio: 85 skills, 163 curated tools, Unity/Godot/Unreal/Blender workflows, img2threejs, reversible automation, and visual QA.
0,2/gün ort. +0 son gün +0,1 son 30g — commit Python 30 Tem 2026 güncellendi 9 gün önce - 61
A Destiny-grade FPS-RPG that runs in a browser tab: ten walkable regions, 65 quests, 25 creatures, and every sound synthesised in code. thre
0,3/gün ort. +0 son gün +0,1 son 30g — commit JavaScript 20 Ağu 2026 güncellendi 29 Ağu 2026 - 62
SideFX Houdini MCP adapter for AI agents to inspect scenes, author procedural node graphs, and automate geometry, animation and rendering th
0,1/gün ort. +0 son gün +0,1 son 30g — commit Python 24 May 2026 güncellendi 3 gün önce - 63
Let your AI agent build Blender scenes with 4 MCP tools instead of 31. 338 tokens of fixed context, batched edits, permission-gated Python.
0,3/gün ort. +0 son gün +0,1 son 22g — commit Python 09 Eyl 2026 güncellendi 21 gün önce - 64
2.5D game assets as code: props, scenery, rigged characters, effects, item icons and HUD in TypeScript, exported as sprite sheets for games.
1,1/gün ort. +0 son gün +0,1 son 8g — commit TypeScript 22 Eki 2026 güncellendi 9 gün önce - 65
同一份提示词,两座汴京:Claude Opus 5.5 与 GPT 6 Sol 各自从零写出的《清明上河图》实时 3D 网页 · Same prompt, two cities — a real-time 3D Bianjing benchmark for LLMs
0,3/gün ort. +0 son gün +0,1 son 30g — commit HTML 23 Eyl 2026 güncellendi 23 Eyl 2026 - 66
your repository as generative art — npx codebase-posters
1,1/gün ort. +0 son gün +0 son 30g 0 commit 0 yazar TypeScript 05 Tem 2026 güncellendi 23 Ağu 2026 - 67
A first-person walk up a dry wash between red rock buttes in Sedona at golden hour. Every mesh, texture and sound generated procedurally in
0,5/gün ort. +0 son gün +0 son 30g — commit JavaScript 22 Ağu 2026 güncellendi 2 gün önce - 68
Make Worlds with Code — your coding agent writes procedural three.js scenes, games and objects, screenshots them, and fixes what it sees.
0,2/gün ort. +0 son gün +0 son 30g — commit HTML 06 Haz 2026 güncellendi 05 Eyl 2026 - 69
Design docs for Arthis Land Maker, a planned Unity Editor tool for procedural islands, rooms and furniture.
0,2/gün ort. +0 son gün +0 son 6g — commit HTML 19 Tem 2026 güncellendi 5 gün önce - 70
Juego de estrategia en tiempo real en Three.js, de 1800 a 2100. Todo procedural: cero assets binarios.
0,2/gün ort. +0 son gün +0 son 30g — commit JavaScript 01 Ağu 2026 güncellendi 01 Ağu 2026 - 71
A 3D pottery game with no art assets: the clay, the glaze chemistry, the kiln and every texture in the room are computed at runtime. Built w
0,3/gün ort. +0 son gün +0 son 30g — commit JavaScript 24 Ağu 2026 güncellendi 28 Ağu 2026 - 72
Create a SciFi SVG graphic interface
0,2/gün ort. +0 son gün +0 son 30g — commit TypeScript 05 Tem 2026 güncellendi 05 Tem 2026 - 73
A 124-second 4K film of an F1 car in one unbroken take, where every model, material and sound is generated by code — no downloaded assets, n
0,2/gün ort. +0 son gün +0 son 30g — commit Python 18 Ağu 2026 güncellendi 18 Ağu 2026 - 74
An interactive 3D space rover simulation built with Three.js. Explore a procedurally generated rocky valley with realistic physics, telemetr
0,2/gün ort. +0 son gün +0 son 30g — commit JavaScript 16 Tem 2026 güncellendi 29 Eyl 2026 - 75
An architecture-first brutalist toy city: shape procedural buildings, guide growth, and explore atmospheric districts.
0,1/gün ort. +0 son gün +0 son 30g — commit TypeScript 27 Haz 2026 güncellendi 10 Tem 2026 - 76
Photorealistic first-person gas station at dawn — Three.js, everything procedurally generated, no external assets.
0,2/gün ort. +0 son gün +0 son 30g — commit TypeScript 29 Ağu 2026 güncellendi 2 gün önce - 77
Browser airboat game in the south Florida backcountry. three.js + Vite, no engine: a 25.6 km streamed swamp with quadtree LOD terrain, refle
0,2/gün ort. +0 son gün +0 son 25g — commit JavaScript 28 Ağu 2026 güncellendi 08 Eyl 2026 - 78
A cute pixel cat or dog that lives on your desktop. It watches your cursor, reacts when you type, purrs or pants when you pet it, and plays
0,1/gün ort. +0 son gün +0 son 21g — commit JavaScript 05 Haz 2026 güncellendi 6 gün önce - 79
Standalone procedural forest renderer and WebGPU tree lab from Inkwell.
0,2/gün ort. +0 son gün +0 son 30g — commit TypeScript 11 Ağu 2026 güncellendi 11 Ağu 2026 - 80
AI Minecraft adventure map generator: story in, it generates a playable RPG dungeon datapack with quests. A Claude Code skill (LLM agent).
0,1/gün ort. +0 son gün +0 son 19g — commit Rust 30 Tem 2026 güncellendi bugün - 81
一个面向架空世界故事创作者的 AI 架空世界与长篇故事引擎。它能从一句设定出发,自动生成层 层嵌套的历史、地理、角色关系与事件网络,并持续写出贴合世界观的剧情。支持 CLI 与可视化界面,可按时间和空间路径扩展世界,让故事像真实宇宙一样不断生长。项目用数字路径管理嵌套的时间、空间
0,2/gün ort. +0 son gün -0,9 son 30g — commit Python 16 May 2026 güncellendi 17 May 2026 - 82
A Pokémon-style adventure built with Codex, featuring AI-generated maps, NPCs, branching saves, and multiplayer. The adventure never ends.
2,7/gün ort. -20 son gün -3,4 son 30g 0 commit 0 yazar TypeScript 14 Eyl 2026 güncellendi 20 Eyl 2026