Havuz
Takip ettiğimiz konularda yükselen açık kaynak projeler — yıldız ivmesi, gerçek geliştirme aktivitesi ve AI değerlendirmesiyle.
Yalnız hareketli, son 28 günde commit almamış repoları gizler (yıldızı olan ama bırakılmış projeler). Commit sayısı henüz ölçülmemiş repolar da gizlenir.
EtiketTüm GitHub etiketleri — repo sahiplerinin koyduğu topic'lergöster
Etiketler yükleniyor…
- 1
OpenZ: the faithful open-source 3D fan remake of Z (The Bitmap Brothers, 1996) for its 30th anniversary. Free, never sold, 100% original ass
2,3/gün ort. +4 son gün +2 son 21g 28 commit 1 yazar C# 12 Eki 2026 güncellendi 2 gün önce - 2
Polyspoon: an open-source, AI-powered 3D asset community. Turn recipes into editable models for Unity & Godot, every model human-reviewed. S
1,6/gün ort. +1 son gün +1 son 1g — commit JavaScript 26 Eki 2026 güncellendi 2 gün önce - 3
Curated catalog of free, commercially usable game assets, libraries and tools. Each licence recorded from its source with the date it was re
0,6/gün ort. +0 son gün +0,4 son 30g — commit JavaScript 19 Tem 2026 güncellendi 2 gün önce - 4
MIT-licensed TypeScript runtime for AI-native game characters and worlds, with durable state, reliable actions, memory, tools, and Unity, Go
0,6/gün ort. +0 son gün +0,3 son 30g 0 commit 0 yazar TypeScript 28 Tem 2026 güncellendi 2 gün önce - 5
A block-based 3D space crafting game: explore procedurally generated planets across many star systems, mine and craft, tame creatures, build
0,3/gün ort. +0 son gün +0,1 son 30g — commit C# 30 May 2026 güncellendi dün - 6
Playwright-style UI testing for Godot & Unity. One semantic automation layer for tests, CI, and AI coding agents via MCP.
0,2/gün ort. +0 son gün +0,1 son 30g — commit C# 26 Haz 2026 güncellendi 2 gün önce - 7
Safe MCP server for Plastic SCM / Unity Version Control (cm 10.0.16.6656+, UVCS 11.x). Readonly by default; guarded write tools.
0,1/gün ort. +0 son gün +0,1 son 23g — commit JavaScript 17 May 2026 güncellendi 11 gün önce - 8
Open-source 3D platform fighter with hero-style kits, rollback netcode, and moddable character packages. Built in Unity 6.
0,1/gün ort. +0 son gün +0,1 son 23g — commit C# 25 May 2026 güncellendi 2 gün önce - 9
Drop-in runtime prefab to Texture2D pipeline for Unity 6 — static / yaw-rotation / animator-clip thumbnails, async GPU readback, lazy-load t
0,1/gün ort. +0 son gün +0 son 30g — commit C# 13 May 2026 güncellendi 13 Tem 2026 - 10
An agent that builds, plays, and verifies its own game ? a colony-sim prototype gated by 15-scenario input-level repro tests + isolated-grad
0,1/gün ort. +0 son gün +0 son 30g — commit C# 14 May 2026 güncellendi 22 Ağu 2026